Suikoden V: Difference between revisions
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|releasedateNTSCU = March 21, 2006 | |releasedateNTSCU = March 21, 2006 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = 2 | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
<!-- PAL props --> | <!-- PAL props --> | ||
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|Comments=Europe v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Run at full speed (60fps) with custom resolution 1920x1080 without any slowdowns. | |Comments=Europe v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Run at full speed (60fps) with custom resolution 1920x1080 without any slowdowns. | ||
|Tester={{ForumUser|Altomar}} | |Tester={{ForumUser|Altomar}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 | |||
|CPU=Intel i5-4210 CPU @1.70GHz 2.40 | |||
|GPU=Intel HD 4400 | |||
|Revision=1.4.0 | |||
|Graphics=GSdx 1.0.0 SSE41 | |||
*Direct3D11 (Hardware) | |||
*1920x1080 | |||
|Sound= | |||
*SPU2-X 2.0.0 | |||
*LilyPad 0.11.0 | |||
|Comments=BIOS: USA 2.30; Default settings along with: MTVU; VU Cycle Stealing - 3; Runs at 55-60 FPS native resolution outside of a few areas like Raftfleet. 2x resolution increases this slowdown slightly but otherwise runs at 55-60 FPS. Infrequent amount of lag in battle. Enabling Widescreen Hack seems to make this more noticeable or worse. Running at anything higher than native resolution causes a white line to appear in text boxes, but otherwise is perfect. Able to 100% complete this game. | |||
|Tester=OneBigSpud | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=There is a minor graphical issue with an ugly white line running through every text box. | |Description=There is a minor graphical issue with an ugly white line running through every text box. | ||
|Workaround=This is apparently a result of upscaling and seems to be unavoidable without using '''native resolution'''. See [http://forums.pcsx2.net/Thread-Textbox-corruption-with-high-internal-resolution-Suikoden-V this thread] for an example and possible suggestions. | |Workaround=This is apparently a result of upscaling and seems to be unavoidable without using '''native resolution'''. See [http://forums.pcsx2.net/Thread-Textbox-corruption-with-high-internal-resolution-Suikoden-V this thread] for an example and possible suggestions. | ||
Try TC Offset X: 80, TC Offset Y: 300 or 400. Much better text box, but not perfect. | |||
}} | }} | ||