Stuntman: Ignition: Difference between revisions

From PCSX2 Wiki
Jump to navigation Jump to search
No edit summary
m (1 revision imported)
 
(23 intermediate revisions by 7 users not shown)
Line 3: Line 3:
|caption          =
|caption          =
|developer        = Paradigm Entertainment
|developer        = Paradigm Entertainment
|publisher        = THQ
|publisher        = [[THQ]] (US, EU, AU, JP), [[Sony|SCEA]] (US)
|genre            = Racing  
|genre            = Racing
|wikipedia        = [http://en.wikipedia.org/wiki/Stuntman:_Ignition Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Stuntman:_Ignition Link]
|reviewlinks      = [http://www.gamespot.com/reviews/stuntman-ignition-review/1900-6177810/ Gamespot]
|reviewscore      = 7.5/10
|gameinfo          = Stuntman: Ignition is the next installment in the Stuntman franchise. The game plunges gamers into the adrenaline-fueled role of a Hollywood stunt driver, challenging them to pull off the most breathtaking, death-defying stunts ever filmed.
|sw-rendering-only = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/938519-stuntman-ignition Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/938519-stuntman-ignition Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/938519-stuntman-ignition/index.html GameRankings]|74/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/stuntman-ignition Metacritic]|71/100}}
|gameinfo          = Stuntman: Ignition is the next installment in the Stuntman franchise. The game plunges gamers into the adrenaline-fueled role of a Hollywood stunt driver, challenging them to pull off the most breathtaking, death-defying stunts ever filmed. Players showcase their skills in a wide variety of big-budget action films, commercial shoots and tournaments while commanding more than 25 unique vehicles, including exotic sports cars, motorcycles and hovercraft.
<!-- General props -->
|numberofplayers  = 2
|japan_rating      = C
|au_rating        = M
|au_rating_text    = Moderate Violence
|eu_rating        = 16+
|eu_rating_text    = Violence
|na_rating        = T
|na_rating_text    = Drug Reference, Mild Language, Suggestive Themes, Violence
<!-- Language props -->
|italian          = SLES-54820
|spanish          = SLES-54820
|french            = SLES-54820
|german            = SLES-54820
|english          = SLES-54820 & SLUS-21626 & NPUD-21626
|japanese          = SLPM-66910
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-21626
|serialsNTSCU      = SLUS-21626<br />NPUD-21626 <small>(PS2 Classics)</small>
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = August 28, 2007<br />November 8, 2011
|releasedateNTSCU  = August 28, 2007<br />November 8, 2011 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
Line 23: Line 37:
|serialsPAL        = SLES-54820
|serialsPAL        = SLES-54820
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = August 31, 2007<br />September 6, 2007<br />April 18, 2012
|releasedatePAL    = August 31, 2007<br />September 6, 2007 <small>(Australia)</small><br />April 18, 2012 <small>(PS2 Classics)</small>
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
Line 32: Line 46:
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = February 21, 2008
|releasedateNTSCJ  = February 21, 2008
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
Line 43: Line 57:
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 @ 768 MB
|Revision=08 01 2014 1.2.0 r5782
|Revision=1.2.0 (r5782)
|Graphics=GSdx 5801m SSE41 [09 01 2014]
|Graphics=GSdx SSE41 (r5801m)
|Sound=
|Sound=
*SPU2-X 5801 2.0.0 [09 01 2014]
*SPU2-X 2.0.0 (r5801)
*LilyPad 5801 0.11.0 [09 01 2014]
*LilyPad 0.11.0 (r5801)
|Comments=Requires simulate VIF 1 FIFO read ahead. to get ingame. With hardware mode, almost no graphics show. Looks perfect in software mode, but runs very slow.
|Comments=Requires simulate VIF 1 FIFO read ahead to get ingame. With hardware mode, almost no graphics show. Looks perfect in software mode, but runs very slow.
|Tester={{ForumUser|General-Plot}}
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 7 Ultimate 64-bit
|CPU=Intel Core i5-4690K @ 4.50 GHz
|GPU=NVIDIA GeForce GTX 750 Ti
|Revision=1.2.1
<!--
* Speedhacks:
** Enable INTC Spin Detection
** Enable Wait Loop Detection
** mVU Flag Hack
** MTVU
** EE Cylerate: 1
** VU Cycle Stealing: 0
-->
|Graphics=GSdx 0.1.16 (r5875)
|Sound=
* SPU2-X (r5830)
* LilyPad 0.11.0
|Comments=No graphics in Hardware mode. Looks OK in Software mode. Needs simulate VIF FIFO read ahead to get past loading screens. Framerate dips very frequently.
|Tester=RoafBeast
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10
|CPU=AMD FX-8320
|GPU=AMD Radeon R9 270X
|Revision=1.2.1
<!--
* Speedhacks:
** Enable INTC Spin Detection
** Enable Wait Loop Detection
** EE Cylerate: 2
** VU Cycle Stealing: 0
-->
|Graphics=GSdx 0.1.16 (r5875)
|Sound=SPU2-X (2014-07-14)
|Comments=GSdx Renderer set to Direct3D11 (Hardware). Top half of graphics in Hardware mode, to fix Enable HW Hacks and set Skipdraw to 3, and enable Texture Filtering. Needs simulate VIF FIFO read ahead to load. Some Frame rate drops.
|Tester=Skark18
}}
{{TestingEntry
|Status=2
|Region=PAL-E
|OS=Windows 7 Ultimate (x64)
|CPU=Intel Core i7-2600 OC @ 4.10 GHz
|GPU=NVIDIA GeForce GTX 960 @ 4 GB
|Revision=1.2.1 (r5873)
<!--
* EE/IOP: Defaults
* VUs: Defaults
-->
|Graphics=GSdx 1.0.1.9 SSE4 (2016/01/05)
<!--
* Renderer: Direct3D11 (Hardware)
* Interlacing: Bob tff
* Internal Resolution: Native
* Configure Hacks:
** MSAA: 2x
-->
|Sound=SPU2-X 2.0.0 (r4851)
<!--
* Interpolation: Catmull-Rom
* Module: XAudio 2
* Synchronizing Mode: TimeStretch
* Audio Expansion Mode: Stereo
-->
|Comments=To remove bottom half black screen in Hardware mode, change resolution to native. To fix some glitch graphics enable HW Hacks and set Skipdraw to 3. Since it has to run on native res, you might want to enable 2x/4x MSAA in HW Hacks, if you can't spare Anti-Aliasing, consider playing in blend instead of bob(interlacing). Loading Screens/Tutorials flash after a while and may trigger epilepsy attacks. To play Multiclash aceptably, at least Skipdraw 22 is necessary.
|Tester=Grester
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=i5 4670k @ 4,2GHz
|GPU=Nvidia GTX 1080
|Revision=1.5.0 (dev3399)
<!--
* Preset 3 Balanced
* GS Window->Aspect ratio 4:3
-->
|Graphics=GSdx 1.2.0
<!--
* OpenGL Hardware
* Allow 8-bit textures
* Large Framebuffer
* 4x Native
* AF 16x
* Enable HW Hacks
** Half-screen fix automatic
** Texture offsets 400 400
-->
|Sound=SPU2-X 2.0.0
|Comments=Played on 1080p, everything was fine. If the glow effect too much or glitched, use internal (ps2) resolution or try different texture offset numbers.
|Tester=Ghard
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 71: Line 182:
{{TestingFooter}}
{{TestingFooter}}
-->
-->


== Trivia ==
== Trivia ==
* Japanese name: '''スタントマン:イグニッション''' (SLPM-66910)
* Original names: '''スタントマン:イグニッション''' (SLPM-66910)
==The gallery==
<gallery>
File:Stuntman_Ignition_Forum_1.jpg|Stuntman Ignition (SLES 54820)
File:Stuntman_Ignition_Forum_2.jpg|Stuntman Ignition (SLUS 21626)
</gallery>
 
 
 


<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
Line 96: Line 200:
}}
}}
-->
-->
==The gallery==
<gallery>
File:Stuntman_Ignition_Forum_1.jpg|Stuntman Ignition (SLES 54820)
File:Stuntman_Ignition_Forum_2.jpg|Stuntman Ignition (SLUS 21626)
</gallery>


{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Stuntman-Ignition-SLES-54820-E--28466 Stuntman Ignition (SLES 54820) (E)]
*[http://forums.pcsx2.net/Thread-Stuntman-Ignition-SLES-54820-E--28466 Stuntman Ignition (SLES 54820) (E)]
*[http://forums.pcsx2.net/Thread-Stuntman-Ignition-SLUS-21626-U--28708 Stuntman Ignition (SLUS 21626) (U)]}}
*[http://forums.pcsx2.net/Thread-Stuntman-Ignition-SLUS-21626-U--28708 Stuntman Ignition (SLUS 21626) (U)]}}

Latest revision as of 10:33, 27 March 2024

Stuntman: Ignition

Game general and emulation properties:
CERO rating: C
ESRB rating: T (Drug Reference, Mild Language, Suggestive Themes, Violence)
PEGI rating: 16+ (Violence)
OFLC rating: M (Moderate Violence)
Supports up to two local players
Languages supported:
English: SLES-54820 & SLUS-21626 & NPUD-21626
Japanese: SLPM-66910
German: SLES-54820
French: SLES-54820
Spanish: SLES-54820
Italian: SLES-54820
Region NTSC-U:
Serial numbers: SLUS-21626
NPUD-21626 (PS2 Classics)
Release date: August 28, 2007
November 8, 2011 (PS2 Classics)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54820
Release date: August 31, 2007
September 6, 2007 (Australia)
April 18, 2012 (PS2 Classics)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66910
Release date: February 21, 2008
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Paradigm Entertainment
Publisher(s): THQ (US, EU, AU, JP), SCEA (US)
Genre: Racing
Wikipedia: Link
Game review links: GameRankings74/100, Metacritic71/100
Game description: Stuntman: Ignition is the next installment in the Stuntman franchise. The game plunges gamers into the adrenaline-fueled role of a Hollywood stunt driver, challenging them to pull off the most breathtaking, death-defying stunts ever filmed. Players showcase their skills in a wide variety of big-budget action films, commercial shoots and tournaments while commanding more than 25 unique vehicles, including exotic sports cars, motorcycles and hovercraft.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • Intel Core i7 @ 3.40 GHz
  • NVIDIA GeForce GTX 285 @ 768 MB
1.2.0 (r5782) GSdx SSE41 (r5801m)
  • SPU2-X 2.0.0 (r5801)
  • LilyPad 0.11.0 (r5801)
Requires simulate VIF 1 FIFO read ahead to get ingame. With hardware mode, almost no graphics show. Looks perfect in software mode, but runs very slow.
PAL Windows 7 Ultimate 64-bit
  • Intel Core i5-4690K @ 4.50 GHz
  • NVIDIA GeForce GTX 750 Ti
1.2.1 GSdx 0.1.16 (r5875)
  • SPU2-X (r5830)
  • LilyPad 0.11.0
No graphics in Hardware mode. Looks OK in Software mode. Needs simulate VIF FIFO read ahead to get past loading screens. Framerate dips very frequently. RoafBeast
NTSC-J Windows 10
  • AMD FX-8320
  • AMD Radeon R9 270X
1.2.1 GSdx 0.1.16 (r5875) SPU2-X (2014-07-14) GSdx Renderer set to Direct3D11 (Hardware). Top half of graphics in Hardware mode, to fix Enable HW Hacks and set Skipdraw to 3, and enable Texture Filtering. Needs simulate VIF FIFO read ahead to load. Some Frame rate drops. Skark18
PAL-E Windows 7 Ultimate (x64)
  • Intel Core i7-2600 OC @ 4.10 GHz
  • NVIDIA GeForce GTX 960 @ 4 GB
1.2.1 (r5873) GSdx 1.0.1.9 SSE4 (2016/01/05) SPU2-X 2.0.0 (r4851) To remove bottom half black screen in Hardware mode, change resolution to native. To fix some glitch graphics enable HW Hacks and set Skipdraw to 3. Since it has to run on native res, you might want to enable 2x/4x MSAA in HW Hacks, if you can't spare Anti-Aliasing, consider playing in blend instead of bob(interlacing). Loading Screens/Tutorials flash after a while and may trigger epilepsy attacks. To play Multiclash aceptably, at least Skipdraw 22 is necessary. Grester
NTSC-U Windows 10
  • i5 4670k @ 4,2GHz
  • Nvidia GTX 1080
1.5.0 (dev3399) GSdx 1.2.0 SPU2-X 2.0.0 Played on 1080p, everything was fine. If the glow effect too much or glitched, use internal (ps2) resolution or try different texture offset numbers. Ghard


Trivia

  • Original names: スタントマン:イグニッション (SLPM-66910)


The gallery


Public compatibility forum links