Street Fighter Alpha Anthology: Difference between revisions

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|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = May 25, 2006<br />November 15, 2007 <small>(Best Price)</small>
|releasedateNTSCJ  = May 25, 2006<br />November 15, 2007 <small>(Best Price)</small>
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
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|Comments=Games run fine, without any graphical glitches or slowdowns noted in SW mode. In HW mode, games experience lots of graphical glitches and slowdowns, so stay with SW for this one. Also, HDD functionality works as expected.
|Comments=Games run fine, without any graphical glitches or slowdowns noted in SW mode. In HW mode, games experience lots of graphical glitches and slowdowns, so stay with SW for this one. Also, HDD functionality works as expected.
|Tester=Maxdlpee
|Tester=Maxdlpee
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 10
|CPU=Ryzen 5 3600X @ 3.6GHz
|GPU=GeForce RTX 2060 Super 8GB
|Revision=1.7.2420
|Graphics=Built-in (AVX2) (HW)
|Sound=Built-in
|Comments= Games initial menus worked fine in Hardware mode, HDD installing works fine once formatted. Games have graphical glitches on any upscaling mode other than the native res. Bios v 2.0 was used.
|Tester=Gameboi64
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows 11
|CPU=Ryzen 5 5600x @ 3.7Ghz
|GPU=Radeon RX 580
|Revision=1.7.4100
|Graphics=Software
|Sound=Built-in
|Comments=Software rendering with 0 extra rendering threads.  Works smoothly.
|Tester=Slateman
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Extreme Lag
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=1
|Description=
|Description=Games underperform to an extreme degree, even on high end hardware due to extreme amounts of texture uploads and draws.
|Workaround=
|Workaround=Set Texture Preloading to Full. Set Blending Accuracy to Minimum for an above 100% performance boost.
}}
}}
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==The gallery==
==The gallery==

Revision as of 15:14, 17 February 2023

Street Fighter Alpha Anthology

North American box art
Game general and emulation properties:
CERO rating: B
ESRB rating: T (Violence)
PEGI rating: 12+
OFLC rating: M
Game supports harddrive
Progressive scan supported
Software rendering only
Supports up to two local players
Languages supported:
English: SLES-54085 & SLUS-21317
Japanese: SLPM-66409 & SLPM-66854
Region NTSC-U:
Serial numbers: SLUS-21317
Release date: June 13, 2006
CRCs: 72CE7A78
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-54085
Release date: July 7, 2006
2006 (Australia)
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66409
SLPM-66854 (Best Price)
Release date: May 25, 2006
November 15, 2007 (Best Price)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Capcom
Publisher(s): Capcom (JP, US, EU), THQ (AU)
Genre: Compilation, Fighting, Arcade
Wikipedia: Link
Game review links: IGN8/10, Metacritic79/100
Game description: The definitive Alpha Collection comes together with five prized fighters united for the first time. Street Fighter Alpha Anthology is a perfect compilation of Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 2 Gold and Street Fighter Alpha 3.
A compilation of Street FIghter Alpha, Alpha 2, Alpha 2 Gold, Alpha 3 and Super Gem Fighter.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7 64-Bit
  • Intel i7 @ 3.4Ghz
  • Sapphire R9 290X 4GB
1.2.1 r5873 GSdx 10 (Software)0.1.16 r5875
  • SPU2-X r5875
  • Lillypad 0.11.0 r5875
Games initial menus worked fine in Hardware mode, once I picked a game to play (Aplha 2w) it would not render. Switch to software mode and it works flawlessly. Not rendering probably due to the fact the games are not ports but emulations. Bios v 2.0 was used. Zrooney
NTSC-U Windows 10
  • Ryzen 5 3600 @ 3.6 Ghz
  • GTX 1650 Super @ 4 GB
1.7.0-dev-1526 Built-in (AVX2) (SW) Built-in Games run fine, without any graphical glitches or slowdowns noted in SW mode. In HW mode, games experience lots of graphical glitches and slowdowns, so stay with SW for this one. Also, HDD functionality works as expected. Maxdlpee
NTSC-J Windows 10
  • Ryzen 5 3600X @ 3.6GHz
  • GeForce RTX 2060 Super 8GB
1.7.2420 Built-in (AVX2) (HW) Built-in Games initial menus worked fine in Hardware mode, HDD installing works fine once formatted. Games have graphical glitches on any upscaling mode other than the native res. Bios v 2.0 was used. Gameboi64
NTSC-J Windows 11
  • Ryzen 5 5600x @ 3.7Ghz
  • Radeon RX 580
1.7.4100 Software Built-in Software rendering with 0 extra rendering threads. Works smoothly. Slateman


Trivia

  • Original names: ストリートファイターゼロ ファイターズ ジェネレーション (SLPM-66409) & (SLPM-66854)
  • Also known as Street Fighter Zero: Fighters Generation (JP)
  • Access the Progressive Scan menu by holding the cross and triangle keys together when the game boots up.


Known Issues

Extreme Lag

  • Status: Active
  • Type: Serious
  • Description: Games underperform to an extreme degree, even on high end hardware due to extreme amounts of texture uploads and draws.
  • Workaround: Set Texture Preloading to Full. Set Blending Accuracy to Minimum for an above 100% performance boost.

The gallery

Public compatibility forum links