Steambot Chronicles

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Steambot Chronicles

Steambot Chronicles
Region NTSC-U:
Serial numbers: SLUS 21344
Release date: June 23, 2006
Windows Status: Ingame
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: October 13, 2006
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: June 30, 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Irem
Genre: RPG
Wikipedia: Link
Game review links: IGN
Game review score: 7.3/10 (IGN)
Game description: Steambot Chronicles, known in Japan as Ponkotsu Roman Daikatsugeki: Bumpy Trot (ポンコツ浪漫大活劇バンピートロット) is a 2005 action-adventure game developed and published by Irem Software Engineering in Japan for the PlayStation 2. It was later published by Atlus in North America and 505 Games in PAL regions. The game features a sandbox-style of steam-powered, mech-based gameplay.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • AMD Athlon II X4 630 2.80 GHZ
  • Geforce 9800GT 1GB
1.0.0 r5371 GSdx r5365
  • SPU2-X r5317
  • LilyPad r5258
BIOS: US 01.70(25/03/2003), HACKS: INTC Spin Detection, Wait Loop Detection, Fast CDVD, mVU Flag Hack, MTVU, Suffers from some bad graphical glitches and huge VRAM usage on a HW renderer. The game turns into monochrome on a software renderer. For more detail, please see Raw Danger!, which uses a slightly-tweaked version of the same graphics engine.

•As of August 28, 2011, this game is not listed on the official compatibility list (NTSC-J and PAL versions). • As of r5371 software mode works "ok" and you can get rid of some major graphical glitches like the lines that cover your entire screen. However even with a quad core the game still ran slow unless you used a combination of hacks and EE and VU cycle stealing. Using anything other than native resolution causes the emulator to crawl to a halt and anything higher can cause your computer to hang., You'll need a really powerful GPU or CPU to get this game to run smoothly,Waiting for actualization...soon.

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This article has been partly taken from Wikipedia