Star Ocean: Till the End of Time: Difference between revisions

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|Tester=Ryudo
|Tester=Ryudo
}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Home x64 (V1809)
|CPU=Intel Core i7-8700K @ 4.70 GHz
|GPU=NVIDIA GeForce GTX 1070 Ti 8 GB GDDR5
|Revision=1.5.0 (dev-2717)
|Graphics=GSdx avx2
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Allow 8-Bit Textures: Yes
* Large Framebuffer: Yes
* Resolution: 4x Native
* Anisotropic Filtering: 16x
* Mipmapping: Basic
* CRC Hack Level: Partial (OpenGL)
* Shader Configuration:
** FXAA: Enabled
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=Runs Very well up to & including 4K. No crashes after only a few hours of playing non-stop. Large framebuffer works well for cards with large VRAM (4GB+) a few warnings in the log about low VRAM came and went without crashing, usually during cutscenes with heavy effects. Noticed the Auto setting for Interlacing introduces blurriness in the overall image. Set to Bob tff for a much clearer, crisp fullscreen image.
|Tester=Yokrei
}}
{{TestingFooter}}
{{TestingFooter}}


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|IssueLevel=1
|IssueLevel=1
|Description=Game has massive slowdown in Hardware mode.
|Description=Game has massive slowdown in Hardware mode.
|Workaround=This has been fixed in recent PCSX2 v1.5.0 git builds as long as CRC Hack Level is not set to "None". For older versions go to Config > Video (GS) > Plugin Settings, and set '''CRC Hack Level''' to at least "'''Full (Safest)'''". Alternatively click "Enable HW Hacks", go to Configure Hacks and set skipdraw to 1.
|Workaround=his has been resolved in recent v1.5.0 git builds. For OpenGL renderer keep Blending Accuracy to at least Basic level. CRC hack level should be left on Automatic.
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=In DX11 Hardware mode, game will stutter on loading cutscenes. When going into battle, game will also stutter. Voiced dialog scenes feel "sluggish".
|Description=In DX11 Hardware mode, game will stutter on loading cutscenes. When going into battle, game will also stutter. Voiced dialog scenes feel "sluggish".
|Switch to DX9 Hardware mode in GS plugin. Game runs perfectly. Very smooth and responsive.  
|Workaround=Switch to DX9 Hardware mode in GS plugin. Game runs perfectly. Very smooth and responsive. *Issue is resolved in version 1.5.0.
|Issue appears to be solved in PCSX2 1.5.0.
}}
}}


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