Star Ocean: Till the End of Time: Difference between revisions
Star Ocean: Till the End of Time (view source)
Revision as of 22:45, 27 January 2022
, 27 January 2022Extra upscaling fix
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RedDevilus (talk | contribs) m (Extra upscaling fix) |
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|Description=In DX11 Hardware mode, game will stutter on loading cutscenes. When going into battle, game will also stutter. Voiced dialog scenes feel "sluggish". | |Description=In DX11 Hardware mode, game will stutter on loading cutscenes. When going into battle, game will also stutter. Voiced dialog scenes feel "sluggish". | ||
|Workaround=Switch to DX9 Hardware mode in GS plugin. Game runs perfectly. Very smooth and responsive. *Issue is resolved in version 1.5.0. | |Workaround=Switch to DX9 Hardware mode in GS plugin. Game runs perfectly. Very smooth and responsive. *Issue is resolved in version 1.5.0. | ||
}} | |||
{{Issue | |||
|IssueName=Vertical lines when going through doors | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=There are upscaling artifacts when going through other areas like doors. | |||
|Workaround=PCSX2 1.6.0 build. Go to Config > Video (GS) > Plugin Settings > HW Hacks, and set Round Sprite to Half. PCSX2 1.7.0+ build Config > Graphics settings > HW Hacks, and set Round Sprite to Half. | |||
}} | }} | ||