Spy Hunter

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Spy Hunter

Spy Hunter
Region NTSC-U:
Serial numbers: SLUS-20056
Release date: September 24, 2001
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50268
Release date: October 19, 2001
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-65090
Release date: April 25, 2002
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Paradigm Entertainment, Point of View Inc, Sidhe Interactive
Genre: Action Arcade Racing/GT
Wikipedia: Link
Game review links: IGN
Game review score: 8.9 (IGN)
Game description: Your mission is to stop the enemy spies from progressing with their plans. Your car is fitted with advanced gadgets and weapons, like no other. Upgrades are achieved as you go from city to city all across the world to prevent the world from being taken from the enemy.

In the original Spy Hunter, a popular arcade game, the player drives a souped-up spy car with Bond fittings. While the original was viewed from high above, Midway revamped it with next generation graphics and a behind the car view. One of the staff members involved in the game's development was British stand-up comedian Imran Yusuf.

Test configuration on Windows:

PCSX2 version: PCSX2 1.3.0 (GIT compiled Jun 11 2014)
Graphics by GSdx: r5875
Sound by SPU2-X: r5875
Pad plugin is LilyPad: r5282
DVD plugin is Linuz Iso CDVD: 0.9.0
BIOS version: SCPH39001

Comments: The game runs very smoothly.

  • Under Game Fixes you must enable Delay V1F1 Stalls, otherwise levels will not load.

Bugs:

  • The skybox glitches/flickers occasionally (Very noticeable in the second level).
  • On cutscenes the right side of the video is blurred. To fix this you can use the manual game fix "Switch to GSDx software rendering when a FMV plays". This only occurs if you change the internal resolution in GSdx.

Additional Info:

  • Setting VU Cycle Stealing to 3 causes screen tearing.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: AMD® A8-3800

(2.4 GHz, 100 MHz FSB)

GPU: ATI Radeon HD 6550D


Known Issues

Levels Load Slowly

  • Status: Fixed
  • Type: Major
  • Description: When you try to play a level, it takes a while for every object to be rendered. Making the game unplayable.
  • Workaround: Any build compiled from GIT after 7/June/2014 should work..

See also