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|french = SLES-50268 | |french = SLES-50268 | ||
|german = SLES-50268 | |german = SLES-50268 | ||
|english = SLES-50268 & SLUS-20056 | |english = SLES-50268 & SLUS-20056 & SLUS-20056GH | ||
|japanese = SLPM-65090 | |||
|widescreenpatch = 1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
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== Trivia == | == Trivia == | ||
* Original names: ''' | * Original names: '''スパイハンター''' (SLPM-65090) | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Rearview mirror doesn't work | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=In hardware mode, the rearview mirror is just a plain blue bar, with no objects being displayed. | |||
|Workaround=Go to config - video (GS) - plugin settings and set renderer to OpenGL Hardware, and set Blending Unit Accuracy to at least "Basic (recommended)". Or set the renderer to any of the software modes. | |||
}} | |||
{{Issue | |||
|IssueName=Skybox Flickers | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=Skybox flickers occasionally, more noticeable in some levels than others. | |||
|Workaround=none | |||
}} | |||
{{Issue | {{Issue | ||
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{{Issue | {{Issue | ||
|IssueName= | |IssueName=FMV aren't shown in hardware modes | ||
|IsFixed=1 | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=In the hardware modes FMV's aren't shown, the screen will remain black while audio plays. | ||
|Workaround= | |Workaround=Has been fixed in PCSX2 GIT revisions as of the 21st of April, 2016. For older PCSX2 versions: Temporarily switch to software mode by pressing F9 or go to Config - Emulation Setings - Game Fixes tab ans turn on the game fix 'Switch to GSdx software rendering when an FMV plays'. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Cutscene Blur | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description= | |Description=On the right edge of every cutscene, the video is blurred off. This is only present if the resolution is changed from native. | ||
|Workaround= | |Workaround=Use a version of PCSX2 compiled after 7/June/2015 | ||
}} | }} | ||