Spy Hunter: Difference between revisions

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|image            = Spy_Hunter.png
|image            = Spy_Hunter.png
|caption          = Spy Hunter
|caption          = Spy Hunter
|developer        = [[Paradigm Entertainment]], [[Point of View Inc]], [[Sidhe Interactive]]
|developer        = Paradigm Entertainment
|genre            = Action, Arcade, Racing
|publisher        = [[Midway]]
|gameinfo          = Your mission is to stop the enemy spies from progressing with their plans. Your car is fitted with advanced gadgets and weapons, like no other. Upgrades are achieved as you go from city to city all across the world to prevent the world from being taken from the enemy.
|genre            = Racing
 
|gameinfo          = The evil NOSTRA Corporation prepares to unleash havoc on the world, and only the SpyHunter is equipped to stop them. Get behind the wheel of the powerful G-6155 Interceptor, a vehicle that can transform into a boat, Jet Ski, or motorcycle. With an arsenal of both offensive and defensive weapons, you must elude NOSTRA spies, henchmen, and assassins at any cost. Hordes of air, ground, and water enemies pursue you as you try to save the world from the mind of a madman.<br />
Your mission is to stop the enemy spies from progressing with their plans. Your car is fitted with advanced gadgets and weapons, like no other. Upgrades are achieved as you go from city to city all across the world to prevent the world from being taken from the enemy.<br />
In the original Spy Hunter, a popular arcade game, the player drives a souped-up spy car with Bond fittings. While the original was viewed from high above, Midway revamped it with next generation graphics and a behind the car view. One of the staff members involved in the game's development was British stand-up comedian Imran Yusuf.
In the original Spy Hunter, a popular arcade game, the player drives a souped-up spy car with Bond fittings. While the original was viewed from high above, Midway revamped it with next generation graphics and a behind the car view. One of the staff members involved in the game's development was British stand-up comedian Imran Yusuf.
|wikipedia        = [http://en.wikipedia.org/wiki/Spy_Hunter_%282001_video_game%29 Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Spy_Hunter_%282001_video_game%29 Link]
|reviewlinks      = [http://ps2.ign.com/articles/164/164896p1.html IGN]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/475915-spy-hunter Link]
|reviewscore      = 8.9 (IGN)
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://ps2.ign.com/articles/164/164896p1.html IGN]|8.9}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/spy-hunter Metacritic]|84/100}}
|na_rating_text    = Violence
|na_rating        = T
|italian          = SLES-50268
|spanish          = SLES-50268
|french            = SLES-50268
|german            = SLES-50268
|english          = SLES-50268 & SLUS-20056 & SLUS-20056GH
|japanese          = SLPM-65090
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20056
|serialsNTSCU      = SLUS-20056<br />SLUS-20056GH <small>(Greatest Hits)</small>
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = September 24, 2001
|releasedateNTSCU  = September 24, 2001<br />2002 <small>(Greatest Hits)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-50268
|serialsPAL        = SLES-50268<br />SLED-50488 <small>(Demo)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = October 19, 2001
|releasedatePAL    = October 19, 2001
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|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 Ultimate 64bit
|OS=Windows
|CPU=AMD® A8-3800 @ 2.7 GHz
|CPU=I5 3330
|GPU=ATI Radeon HD 6550D  
|GPU=HD radeon 6850
|Revision=GIT compiled Jun 11 2014
|Revision=1.3 Git 28 of May(Special build)
|Graphics=GSdx r5875
|Graphics=GSDX
|Sound=SPU2-x r5875
|Sound=
|Comments=Runs @ 60fps (2x Resolution)
*SPU2-X
|Tester=SHunter
*?
|Comments=USA v02.20(10/02/2006), Switch to GSDx software rendering when a FMV plays"., Minnor glitches in hardware and cutscenes,the gamefixes repair theses.(Or use software mode)
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=AMD A8-3800 @ 2.7ghz
|GPU=Radeon HD 6550D
|Revision=1.3.0 compiled on Jun 11 2014
|Graphics=GSDX r5875
|Sound=SPU2-X r5875
|Comments=Delay VIf1 Stalls, There are occasional texture glitches on the sky map. Also if you run the game with a custom resolution, the right edge of cutscenes will be blurred (You can enable "Switch to GSDx software rendering when a FMV plays" to fix this).
|Tester={{ForumUser|monsterjamp}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
== Trivia ==
* Original names: '''スパイハンター''' (SLPM-65090)


==Known Issues==
==Known Issues==
{{Issue
|IssueName=Rearview mirror doesn't work
|IsFixed=0
|IssueLevel=0
|Description=In hardware mode, the rearview mirror is just a plain blue bar, with no objects being displayed.
|Workaround=Go to config - video (GS) - plugin settings and set renderer to OpenGL Hardware, and set Blending Unit Accuracy to at least "Basic (recommended)". Or set the renderer to any of the software modes. 
}}
{{Issue
|IssueName=Skybox Flickers
|IsFixed=0
|IssueLevel=0
|Description=Skybox flickers occasionally, more noticeable in some levels than others.
|Workaround=none
}}


{{Issue
{{Issue
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{{Issue
{{Issue
|IssueName=Cutscene Blur
|IssueName=FMV aren't shown in hardware modes
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=On the right edge of every cutscene, the video is blurred off. This is only present if the resolution is changed from native.  
|Description=In the hardware modes FMV's aren't shown, the screen will remain black while audio plays.
|Workaround=Under '''Game Fixes''' you can enable '''Switch to GSDx software rendering when a FMV plays'''.  
|Workaround=Has been fixed in PCSX2 GIT revisions as of the 21st of April, 2016. For older PCSX2 versions: Temporarily switch to software mode by pressing F9 or go to Config - Emulation Setings - Game Fixes tab ans turn on the game fix 'Switch to GSdx software rendering when an FMV plays'.
}}
}}


{{Issue
{{Issue
|IssueName=Skybox Flickers
|IssueName=Cutscene Blur
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Skybox flickers occasionally, more noticeable in some levels than others.
|Description=On the right edge of every cutscene, the video is blurred off. This is only present if the resolution is changed from native.  
|Workaround=none
|Workaround=Use a version of PCSX2 compiled after 7/June/2015
}}
}}


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