Spy Hunter: Difference between revisions

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m (Found an issue/solution)
(Added more info and an update)
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|image            = Spy_Hunter.png
|image            = Spy_Hunter.png
|caption          = Spy Hunter
|caption          = Spy Hunter
|developer        = [[Paradigm Entertainment]], [[Point of View, Inc.]], [[Sidhe Interactive]]
|developer        = [[Paradigm Entertainment]], [[Point of View Inc]], [[Sidhe Interactive]]
|genre            = Action Arcade Driving
|genre            = [http://wiki.pcsx2.net/index.php/Category:Action Action] [http://wiki.pcsx2.net/index.php/Category:Arcade Arcade] [http://wiki.pcsx2.net/index.php/Category:Racing Racing/GT]
|gameinfo          = Stop enemy spies in this driving game using a variety of weapons and vehicles.
|gameinfo          = Your mission is to stop the enemy spies from progressing with their plans. Your car is fitted with advanced gadgets and weapons, like no other. Upgrades are achieved as you go from city to city all across the world to prevent the world from being taken from the enemy.
|wikipedia        = http://en.wikipedia.org/wiki/Spy_Hunter_%282001_video_game%29
 
|reviewlinks      = http://ps2.ign.com/articles/164/164896p1.html
In the original Spy Hunter, a popular arcade game, the player drives a souped-up spy car with Bond fittings. While the original was viewed from high above, Midway revamped it with next generation graphics and a behind the car view. One of the staff members involved in the game's development was British stand-up comedian Imran Yusuf.
|wikipedia        = [http://en.wikipedia.org/wiki/Spy_Hunter_%282001_video_game%29 Link]
|reviewlinks      = [http://ps2.ign.com/articles/164/164896p1.html IGN]
|reviewscore      = 8.9 (IGN)
|reviewscore      = 8.9 (IGN)
<!-- NTSC-U props -->
<!-- NTSC-U props -->
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-50268
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = October 19, 2001
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM-65090
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = April 25, 2002
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|hacks            =  
|hacks            =  
|fpsinfo          = ~50-60fps
|fpsinfo          = ~50-60fps
|comment          = The game appears to be playable now, it runs very smoothly. The only issues I saw was the skybox glitching/flickering occasionally (Very noticeable in the second level). Also I should mention that I only attempted to run the game at 2x Native resolution.
|comment          = The game runs very smoothly.  
No speedhacks used.
 
'''Bugs''':
*The skybox glitches/flickers occasionally (Very noticeable in the second level).
 
*On cutscenes the right side of the video is blurred. To fix this you can use the manual game fix "Switch to GSDx software rendering when a FMV plays". This only occurs if you change the resolution in GSdx.


On cutscenes the right side of the video is blurred. To fix this you can use the manual game fix "Switch to GSDx software rendering when a FMV plays".
'''Additional Info''':
*Setting '''VU Cycle Stealing''' to 3 causes screen tearing.




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'''Download Here''': http://forums.pcsx2.net/Thread-Spy-Hunter-SOLVED?pid=375251#pid375251
'''Download Here''': http://forums.pcsx2.net/Thread-Spy-Hunter-SOLVED?pid=375251#pid375251
'''Update 6/6/2014''': Any build from June 7th onwards contains the fix. Just enable "Delay VIF1 Stalls" in the manual game fixes tab.


----
----

Revision as of 15:52, 8 June 2014

Spy Hunter

Spy Hunter
Region NTSC-U:
Serial numbers: SLUS-20056
Release date: September 24, 2001
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-50268
Release date: October 19, 2001
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Serial numbers: SLPM-65090
Release date: April 25, 2002
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Paradigm Entertainment, Point of View Inc, Sidhe Interactive
Genre: Action Arcade Racing/GT
Wikipedia: Link
Game review links: IGN
Game review score: 8.9 (IGN)
Game description: Your mission is to stop the enemy spies from progressing with their plans. Your car is fitted with advanced gadgets and weapons, like no other. Upgrades are achieved as you go from city to city all across the world to prevent the world from being taken from the enemy.

In the original Spy Hunter, a popular arcade game, the player drives a souped-up spy car with Bond fittings. While the original was viewed from high above, Midway revamped it with next generation graphics and a behind the car view. One of the staff members involved in the game's development was British stand-up comedian Imran Yusuf.

Test configuration on Windows:

PCSX2 version: PCSX2 1.3.0-20140525164949 (Special Build)
Graphics by GSdx: r5875
Sound by SPU2-X: r5875
Pad plugin is LilyPad: r5282
DVD plugin is Linuz Iso CDVD: 0.9.0
BIOS version: SCPH39001

Comments: The game runs very smoothly.

Bugs:

  • The skybox glitches/flickers occasionally (Very noticeable in the second level).
  • On cutscenes the right side of the video is blurred. To fix this you can use the manual game fix "Switch to GSDx software rendering when a FMV plays". This only occurs if you change the resolution in GSdx.

Additional Info:

  • Setting VU Cycle Stealing to 3 causes screen tearing.



As of 5/26/2014 You must use a special build to play the game.

Download Here: http://forums.pcsx2.net/Thread-Spy-Hunter-SOLVED?pid=375251#pid375251

Update 6/6/2014: Any build from June 7th onwards contains the fix. Just enable "Delay VIF1 Stalls" in the manual game fixes tab.



Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: AMD® A8-3800

(2.4 GHz, 100 MHz FSB)

GPU: ATI Radeon HD 6550D