Sprint Cars 2: Showdown at Eldora: Difference between revisions

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(Added a testing entry and CRC for NTSC-U and changed its status from 1 to 2.)
 
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|genre            = Racing
|genre            = Racing
|wikipedia        =
|wikipedia        =
|gameinfo          =
|gamefaqslink      = [http://www.gamefaqs.com/ps2/945537-sprint-cars-2-showdown-at-eldora Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/945537-sprint-cars-2-showdown-at-eldora Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/sprint-cars-2-showdown-at-eldora Metacritic]|32/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/sprint-cars-2-showdown-at-eldora Metacritic]|32/100}}
|gameinfo          =
<!-- General props -->
|numberofplayers  = 2
|na_rating        = E
<!-- Language props -->
|english          = SLUS-21601
|english          = SLUS-21601
|na_rating        = E
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-21601
|serialsNTSCU      = SLUS-21601
|CRCsNTSCU        =  
|CRCsNTSCU        = 75D13A19
|releasedateNTSCU  = March 11, 2008
|releasedateNTSCU  = March 11, 2008
|statusNTSCU      =  
|statusNTSCU      = 2
|linuxstatusNTSCU  =  
|linuxstatusNTSCU  =  
|macstatusNTSCU    =  
|macstatusNTSCU    =  
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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=1
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows 7 SP1
|CPU=?
|CPU=Intel Core i3-6100
|GPU=?
|GPU=NVIDIA GeForce GTX 950
|Revision=?
|Revision=1.4.0
|Graphics=?
|Graphics=GSdx (2016-Jan-05)
|Sound=?
|Sound=SPU2-X (2015-Dec-31)
|Comments=This is a test placeholder. Add your configuration here.
|Comments=Game runs great, but you absolutely cannot drive. See [https://www.youtube.com/watch?v=vm_ol4bPXkM this video] for what it looks like. I've also tried the game with EE Timing Hack enabled, as well as with different ranges on the EE Cyclerate slider. It seems to perform better with that set to one, but its still unplayable.
|Tester=?
|Tester=DouglasColvin
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro 64-bit
|CPU=Intel i7-6700K @ 4.00GHz
|GPU=NVIDIA GeForce GTX 1070 8GB
|Revision=1.7.2184
|Graphics=OpenGL
|Sound=built-in
|Comments=BIOS: USA v02.30, Preset: 3 (Balanced). Goes ingame and runs stable at full speed. I played a couple of races and didn't run into any issues.
|Tester=TomBoss
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{TestingFooter}}
{{TestingFooter}}
-->
-->
==Known Issues==
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
{{Issue
|IssueName=Broken vehicle physics
|IsFixed=1
|IssueLevel=2
|Description=Both player and AI vehicles will bounce and roll unceasingly during gameplay. The player's vehicle will also glitch through the track, restarting the race.
|Workaround=Since "v1.5.0-dev-3320-g21227cd12" it's fixed automatically with the "Automatic GameFix" activated
}}


<!-- Remove comment signs and add game trivia here -->
<!-- Remove comment signs and add game trivia here -->
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</gallery>
</gallery>
-->
-->
[[Category:Temp - new game page]]
 
{{ForumLinksList|list=
*[https://forums.pcsx2.net/Thread-Sprint-Cars-2-Showdown-at-Eldora-SLUS-21601-U  Sprint Cars 2 - Showdown at Eldora (SLUS 21601) (U)]}}

Latest revision as of 05:17, 6 January 2022

Sprint Cars 2: Showdown at Eldora

Game general and emulation properties:
ESRB rating: E
Supports up to two local players
Languages supported:
English: SLUS-21601
Region NTSC-U:
Serial numbers: SLUS-21601
Release date: March 11, 2008
CRCs: 75D13A19
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Big Ant Studios
Publisher(s): THQ
Genre: Racing
Game review links: Metacritic32/100


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7 SP1
  • Intel Core i3-6100
  • NVIDIA GeForce GTX 950
1.4.0 GSdx (2016-Jan-05) SPU2-X (2015-Dec-31) Game runs great, but you absolutely cannot drive. See this video for what it looks like. I've also tried the game with EE Timing Hack enabled, as well as with different ranges on the EE Cyclerate slider. It seems to perform better with that set to one, but its still unplayable. DouglasColvin
NTSC-U Windows 10 Pro 64-bit
  • Intel i7-6700K @ 4.00GHz
  • NVIDIA GeForce GTX 1070 8GB
1.7.2184 OpenGL built-in BIOS: USA v02.30, Preset: 3 (Balanced). Goes ingame and runs stable at full speed. I played a couple of races and didn't run into any issues. TomBoss

Known Issues

Broken vehicle physics

  • Status: Fixed
  • Type: Major
  • Description: Both player and AI vehicles will bounce and roll unceasingly during gameplay. The player's vehicle will also glitch through the track, restarting the race.
  • Workaround: Since "v1.5.0-dev-3320-g21227cd12" it's fixed automatically with the "Automatic GameFix" activated



Public compatibility forum links