SpongeBob SquarePants: Battle for Bikini Bottom: Difference between revisions
SpongeBob SquarePants: Battle for Bikini Bottom (view source)
Revision as of 07:27, 26 June 2018
, 26 June 2018Added spec sheet
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|Comments=EE/VU Rounding: Chop/Zero, Game has been going good so far., Rectangle shadows still exist. | |Comments=EE/VU Rounding: Chop/Zero, Game has been going good so far., Rectangle shadows still exist. | ||
|Tester={{ForumUser|JBoughter}} | |Tester={{ForumUser|JBoughter}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 10 v1709 | |||
|CPU=Intel Core i7-8700k @ 4.6GHz | |||
|GPU=Nvidia GeForce GTX 1070 | |||
|Revision=1.4.0 | |||
|Graphics=GSDX AVX2 01-05-2016 | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
</spoiler> | |||
|Sound= | |||
*SPU2-X | |||
*Pokopom Xinput Pad Plugin 2.0.0 | |||
|Comments=USA v02.30, Switching the Renderer to OpenGL seems to have fixed the square shadows issue, and the game is running flawlessly. With adequate power, 8x Native res is easily possible. | |||
|Tester={{ForumUser|tinypuppy}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |