Spider-Man 3: Difference between revisions

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|Graphics=Vulkan HW and Software renderer
|Graphics=Vulkan HW and Software renderer
|Sound=cubeb
|Sound=cubeb
|Comments=Hardware mode: Frame Buffer Conversion (tick) and Mipmapping (off) partially fixes texture problem but you need very high CPU IPC performance. Software mode runs fine but again you need very high CPU IPC performance.
|Comments=HW: Frame Buffer Conversion (tick) and Mipmapping (off partially fixes building texture problem but in the nighttime this causing broken graphics again). Software mode runs fine. Both software renderer and HW need very high CPU IPC performance.
|Tester=Ahayri
|Tester=Ahayri
}}
}}
ninja
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