Spider-Man 3: Difference between revisions

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(Added a testing case for NTSC-U, status remains unchanged.)
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|widescreen        = 1
|widescreen        = 1
|widescreenpatch  = 1
|widescreenpatch  = 1
|sw-rendering-only = 1
|japan_rating      = B
|japan_rating      = B
|ko_rating        = 12
|ko_rating        = 12
Line 102: Line 103:
|Comments=BIOS: USA v02.30, Preset: 3 (Balanced), any lower preset makes the game run a lot slower. Goes ingame and runs stable at full speed. Lots of broken graphics, e.g. buildings do not render correctly, sometimes completely missing textures. This is only fixed by going Software Mode, which looks fine but runs very bad.
|Comments=BIOS: USA v02.30, Preset: 3 (Balanced), any lower preset makes the game run a lot slower. Goes ingame and runs stable at full speed. Lots of broken graphics, e.g. buildings do not render correctly, sometimes completely missing textures. This is only fixed by going Software Mode, which looks fine but runs very bad.
|Tester=TomBoss
|Tester=TomBoss
}}
{{TestingEntry
|Status=1
|Region=NTSC-U
|OS=Windows
|CPU=Intel i7-6700K @ 4.4GHz
|GPU=GeForce GTX 1070
|Revision=1.7.2326-x86-AVX2
|Graphics=Vulkan HW and Software renderer
|Sound=cubeb
|Comments=Hardware mode: Frame Buffer Conversion (tick) partially fixes texture problem. Software mode runs fine but you need very high CPU IPC.
|Tester=Ahayri
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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