Spider-Man 3: Difference between revisions

As my PC meets PCSX2's "heavy" specs, i think PAL version should be set "in-game" state. https://pcsx2.net/docs/usage/setup/requirements/#heavy
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(As my PC meets PCSX2's "heavy" specs, i think PAL version should be set "in-game" state. https://pcsx2.net/docs/usage/setup/requirements/#heavy)
Line 44: Line 44:
|CRCsPAL          = 0C881B25
|CRCsPAL          = 0C881B25
|releasedatePAL    = May 4, 2007
|releasedatePAL    = May 4, 2007
|statusPAL        = 2
|statusPAL        = 1
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
Line 109: Line 109:
{{TestingEntry
{{TestingEntry
|Status=1
|Status=1
|Region=NTSC-U
|Region=PAL
|OS=Windows
|OS=Windows 10
|CPU=Intel i7-6700K @ 4.4GHz
|CPU=Intel i7-6700K
|GPU=GeForce GTX 1070
|GPU=GeForce GTX 1070
|Revision=1.7.2326-x86-AVX2
|Revision=1.7.5428
|Graphics=Vulkan HW and Software renderer
<spoiler show="Settings" hide="Hide">
|Sound=cubeb
* Speedhacks:
|Comments=HW: Frame Buffer Conversion (tick) '''partially''' fixes texture problem but slowing emulation speed like 50%. Both software and HW needs very high CPU IPC performance.
** Default
</spoiler>
|Graphics=Automatic
|Sound=Default
|Comments=Noticeable slowdowns during in-game night sequences, dropping to around 70% of emulation speed.
|Tester=Ahayri
|Tester=Ahayri
}}
}}
ninja
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