Speed Kings: Difference between revisions
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|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = Sep 23, 2004 | ||
|statusNTSCJ = | |statusNTSCJ = | ||
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|CPU=Intel Core i7 @ 3.4Ghz | |CPU=Intel Core i7 @ 3.4Ghz | ||
|GPU=Nvidia GTX 285 768MB | |GPU=Nvidia GTX 285 768MB | ||
|Revision= | |Revision=1.1.0 r5452 | ||
|Graphics=GSdx 5442 SSE41 | |Graphics=GSdx 5442 SSE41 | ||
|Sound= | |Sound= | ||
*SPU2-X 2.0.0 | *SPU2-X 2.0.0 | ||
*LilyPad 0.11.0 | *LilyPad 0.11.0 | ||
|Comments=Hangs on loading screen going ingame. | |Comments=Hangs on loading screen going ingame. | ||
|Tester={{ForumUser|General-Plot}} | |Tester={{ForumUser|General-Plot}} | ||
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==Trivia== | |||
* Korean name: '''스피드킹''' (SLKA-15022) | |||
Revision as of 05:48, 17 September 2015
Developer(s): Climax
Publisher(s): Acclaim
Genre: Racing, Comabat
Wikipedia: Link
Game review links: Metacritic
Game review score: 61/100
Game description: The game features racing through traffic-filled streets with multiple tricks, stunts, combat, and dangerous speeds. The street environments also feature moving traffic and destructible objects and the game supports a full deformation system, which illustrates real-time damage to the bike.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.1.0 r5452 | GSdx 5442 SSE41 |
|
Hangs on loading screen going ingame. | |
NTSC-U | Windows |
|
1.3 Git 5 of June | GSDX |
|
USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Unchanged,still the same |
Trivia
- Korean name: 스피드킹 (SLKA-15022)