Speed Kings: Difference between revisions

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2,957 bytes added ,  1 January 2022
Added another testing entry for NTSC-U and changed its status from 0 to 2.
(Created page with '{{info-stub}} {{infobox game |region = |serial = |CRC = |image = |releasedate = |caption = |status …')
(Added another testing entry for NTSC-U and changed its status from 0 to 2.)
(21 intermediate revisions by 4 users not shown)
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{{info-stub}}
{{infobox
 
|image            = Speed_Kings.jpg
{{infobox game
|image            =
|caption          =
|caption          =
|developer        =
|developer        = Climax Group
|genre            =
|publisher        = [[Acclaim]]
|gameinfo          =
|genre            = Racing
|wikipedia        =
|wikipedia        = [http://en.wikipedia.org/wiki/Speed_Kings Link]
|reviewlinks      =
|gameinfo          = It will take nerves of steel and lightning-fast reflexes to make your way through the crowded streets of Speed Kings. In the world of street motorcycle racing, you'll weave through traffic, pull off flashy stunts, run from police, and race to the finish line. Your high-performance bikes--including sport, road, touring, and custom models--each have their own type of handling and top speeds. Perform jumps, power-downs, skids, wheelies, and stoppies, but be careful--failed attempts at these tricks result in real-time damage to both bike and rider.<br />
|reviewscore      =
The game features racing through traffic-filled streets with multiple tricks, stunts, combat, and dangerous speeds. The street environments also feature moving traffic and destructible objects and the game supports a full deformation system, which illustrates real-time damage to the bike.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/589520-speed-kings Link]
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/speed-kings Metacritic]|61/100}}
|eu_rating        = 3+
|na_rating        = E
|ko_rating        = 15
|italian          = SLES-50848
|spanish          = SLES-50848
|french            = SLES-50848
|german            = SLES-50848
|english          = SLES-50848 & SLUS-20584
|korean            = SLKA-15022
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-20584
|CRCsNTSCU        =
|CRCsNTSCU        = C90920FC
|releasedateNTSCU  =
|releasedateNTSCU  = May 28, 2003
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-50848
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    =
|releasedatePAL    = July 4, 2003
|statusPAL        =
|statusPAL        =
|linuxstatusPAL    =
|linuxstatusPAL    =
Line 28: Line 38:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLKA-15022
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  =
|releasedateNTSCJ  = September 23, 2004 <small>(Korea)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          =
|gsname            =
|gsver            =
|soundname        =
|soundver          =
|padname          =
|padver            =
|dvdplugname      =
|dvdplugver        =
|biosver          =
|hacks            =
|fpsinfo          =
|comment          =
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          =
|gputype          =
|pccomment        =
}}
}}
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=0
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|Revision=1.1.0 r5452
|Graphics=GSdx 5442 SSE41
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=Hangs on loading screen going ingame.
|Tester={{ForumUser|General-Plot}}
}}
{{TestingEntry
|Status=0
|Region=NTSC-U
|OS=Windows
|CPU=I5 3330
|GPU=HD radeon 6850
|Revision=1.3 Git 5 of June
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Unchanged,still the same
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=0
|Region=NTSC-U
|OS=Windows 10 Pro 64-bit
|CPU=Intel i7-6700K @ 4.00GHz
|GPU=NVIDIA GeForce GTX 1070 8GB
|Revision=v1.7.0 (dev-13)
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
</spoiler>
|Sound=
*SPU2-X 2.0.0
*LilyPad 0.12.1
|Comments=BIOS: USA v02.30, still cannot get past the main menu. Game hangs on the loading screen when trying to load a level.
|Tester=TomBoss
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro 64-bit
|CPU=Intel i7-6700K @ 4.00GHz
|GPU=NVIDIA GeForce GTX 1070 8GB
|Revision=1.7.2184
|Graphics=OpenGL
|Sound=built-in
|Comments=BIOS: USA v02.30, Preset: 2 (Safe). Goes ingame and runs stable at full speed. I only played for a couple of minutes.
|Tester=TomBoss
}}
{{TestingFooter}}
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
==Trivia==
* Original names: '''스피드킹''' (SLKA-15022)
==Known Issues==
{{Issue
|IssueName=Freezes while going ingame
|IsFixed=1
|IssueLevel=2
|Description=The game freezes at the loading screen before going ingame due to lack of VIF FIFO.
|Workaround=Fixed in recent builds by enabling "Automatic GameFixes".
}}
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Speed-Kings-SLUS-20584-U--29238 Speed Kings (SLUS 20584) (U)]}}
ninja
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