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  • ...1999 as part of the Secure Digital Music Initiative (''SDMI'') which works by encrypting the content on the device and using ''MagicGate'' chips in both To confirm that these .ps2 files are being used by the emulator, start it and select "Memory cards" from the Config menu optio
    7 KB (1,175 words) - 19:55, 7 February 2015
  • |publisher = [[Electronic Arts]] (US, JP), [[Electronic Arts|EA Games]] (EU, AU) ...ooperative multiplayer mode. You are not a soldier. You don't have to play by anyone's rules. You have your own code: you will fulfill the terms of the c
    5 KB (681 words) - 10:34, 2 August 2019
  • ...part of openGL, I need to init all gl function pointers either manually or by putting back GLEW. Progress is slow but steady ;)</nowiki> : <nowiki>Move onto the rpcs3 project and help those guys. By the way..can you guys make the steering wheel work so I can play Granturism
    535 KB (78,475 words) - 16:25, 8 August 2015
  • : <nowiki>* fixes flickering screen in Soul Calibur 3 (caused by VSYNC register bug)</nowiki> : <nowiki>Eh, debug? This isn't a bug by specification, the value of the fourth is indeterminate. Unless this happe
    685 KB (101,028 words) - 16:21, 8 August 2015
  • : <nowiki>CD-based games booting (as far as I can tell).</nowiki> : <nowiki>This patch by matsuri makes playing with vsync a lot nicer, so thanks for that</nowiki>
    585 KB (88,164 words) - 16:07, 8 August 2015
  • ...hould* do the same thing as previously, and has been tested on a number of games, but it bears watching.</nowiki> ...k implementation doesn't appear to be documented anywhere that's indexable by google. (and it needs to be x32 -- x64 callstack is completely different).
    712 KB (107,520 words) - 16:18, 8 August 2015
  • ...r your own projects ([ CC BY-NC-SA 3.0]). To browse the similar list on demo discs, please follow [[Comp |rowspan="2" |[[1945 I&II The Arcade Games]]
    1.85 MB (202,087 words) - 19:28, 18 April 2019