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- |publisher = [[ESP Software]] ...2 KB (183 words) - 02:37, 16 May 2024
- |publisher = [[ESP Software]] (JP), [[D3Publisher]] (JP) ...2 KB (203 words) - 17:29, 4 May 2018
- |publisher = [[ESP Software]] ...2 KB (222 words) - 18:21, 16 June 2018
- |publisher = [[ESP Software]] ...2 KB (233 words) - 18:20, 16 June 2018
- |publisher = [[ESP Software]] (JP), [[Entertainment Software Republic]] (KO) ...2 KB (221 words) - 10:29, 18 January 2024
- |developer = [[ESP Software]] |publisher = [[ESP Software]] (JP), [[Empire Interactive]] (EU, US), [[AK Communications]] (KO ...4 KB (511 words) - 17:47, 28 December 2016
- |publisher = [[ESP Software]] ...2 KB (256 words) - 17:43, 17 September 2016
- |publisher = [[ESP Software]] ...3 KB (372 words) - 10:29, 15 February 2022
- |publisher = [[ESP Software]] (JP), [[Empire Interactive]] (EU, US) ...3 KB (314 words) - 17:45, 25 August 2018
- |publisher = [[Ubisoft]] (US, EU), [[ESP Software]] (JP) ...4 KB (385 words) - 18:44, 1 June 2018
- # Simulate the stack frame preparation ("push ebp, mov ebp, esp") ...13 KB (2,124 words) - 22:49, 13 January 2016
- : <nowiki>1: 89 e5 mov %esp,%ebp</nowiki> : <nowiki>6: 83 ec 24 sub $0x24,%esp</nowiki> ...685 KB (101,028 words) - 16:21, 8 August 2015
- ...much overhead. The also requires stack alignment and one register to save esp. Even more overhead.</nowiki> ...k. I'm nearly sure that we have a stack overflow. (at the crash time $ebp-$esp ~~ 4k). If I'm correct by default linux (kernel) have a stack of 4k, it mig ...662 KB (99,318 words) - 16:22, 8 August 2015
- : <nowiki>eMOVRtoR<0>(EAX, ESP);</nowiki> : <nowiki>eMOVRtoR<1>(EAX, ESP);</nowiki> ...499 KB (74,795 words) - 15:53, 8 August 2015
- : <nowiki>eMOVRtoR<0>(EAX, ESP);</nowiki> : <nowiki>eMOVRtoR<1>(EAX, ESP);</nowiki> ...499 KB (74,795 words) - 16:04, 8 August 2015
- : <nowiki>* EEcore aligns stack on entry and performs routine checks of ESP and EBP</nowiki> : <nowiki>re-enabled the esp/ebp integrity assertions.</nowiki> ...712 KB (107,520 words) - 16:18, 8 August 2015
- : <nowiki>of ESP to encode incorrectly. Implemented CALL/BSF/BSR [x86], MOVQ, MOVD, and</no ...377 KB (57,671 words) - 16:15, 8 August 2015
- : <nowiki>1> Eax = 0237CCAB Esp = 0038EF20</nowiki> ...467 KB (70,109 words) - 16:17, 8 August 2015