Grand Theft Auto: Liberty City Stories: Difference between revisions
Grand Theft Auto: Liberty City Stories (view source)
Revision as of 04:50, 12 August 2021
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|Comments=Completed the story with no issues and maintained full speed the vast majority of the time. Driving between the trees of Salvatore's mansion (the very first area when you start the game) is actually more taxing on the framerate than anywhere else in the game, so if you can't get full speed there it doesn't mean you won't be able to get it elsewhere! GPU Palette Conversion provides a notable speedup. Setting Half-Pixel Offset to Normal (Vertex) removes the blurry "trails" effect, if you prefer a clearer and sharper image. Skipdraw at 1x1 will remove the "double vision" bug for distant objects. | |Comments=Completed the story with no issues and maintained full speed the vast majority of the time. Driving between the trees of Salvatore's mansion (the very first area when you start the game) is actually more taxing on the framerate than anywhere else in the game, so if you can't get full speed there it doesn't mean you won't be able to get it elsewhere! Enabling GPU Palette Conversion provides a notable speedup. Setting Half-Pixel Offset to Normal (Vertex) removes the blurry "trails" effect, if you prefer a clearer and sharper image. Skipdraw at 1x1 will remove the "double vision" bug for distant objects. | ||
|Tester=CynicMimic | |Tester=CynicMimic | ||
}} | }} |