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RedDevilus (talk | contribs) m (Moved to fixed) |
m (There are tons of /P?, /D? and related serial suffixes in many games, but for the purposes of this wiki they are just dupes) |
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|wikipedia = [https://en.wikipedia.org/wiki/Resident_Evil_4 Link] | |wikipedia = [https://en.wikipedia.org/wiki/Resident_Evil_4 Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/925156-resident-evil-4 Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/925156-resident-evil-4 Link] | ||
|reviewlinks = {{ReviewLink|[https://www.ign.com/articles/2005/01/07/resident-evil-4-7 IGN]|9.8/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/resident-evil-4 Metacritic]|96/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/resident-evil-4-review/1900-6136415 GameSpot]|9.3/10}} | |reviewlinks = {{ReviewLink|[https://www.ign.com/articles/2005/01/07/resident-evil-4-7 IGN]|9.8/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/resident-evil-4 Metacritic]|96/100}}, {{ReviewLink|[https://www.gamespot.com/reviews/resident-evil-4-review/1900-6136415 GameSpot]|9.3/10}}, {{ReviewLink|[https://www.eurogamer.net/articles/r_res4_ps2 Eurogamer]|9/10}} | ||
|gameinfo = Resident Evil 4 marks a new chapter in the Resident Evil series. You'll rejoin Leon S. Kennedy six years after his first mission as a rookie cop from Resident Evil 2. Now a US agent, Leon is on a top secret mission to investigate the disappearance of the president's daughter. As Leon, you must make your way to a mysterious location in Europe, where new enemies await. Take them down by using enhanced aim-and-shoot features and a new action button. | |gameinfo = Resident Evil 4 marks a new chapter in the Resident Evil series. You'll rejoin Leon S. Kennedy six years after his first mission as a rookie cop from Resident Evil 2. Now a US agent, Leon is on a top secret mission to investigate the disappearance of the president's daughter. As Leon, you must make your way to a mysterious location in Europe, where new enemies await. Take them down by using enhanced aim-and-shoot features and a new action button. | ||
<!-- General props --> | <!-- General props --> | ||
|widescreenpatch = 1 | |||
|widescreen = 1 | |widescreen = 1 | ||
|progressive = 1 | |progressive = 1 | ||
|ko_rating = 18 | |ko_rating = 18 | ||
|japan_rating = D | |japan_rating = D | ||
|japan_rating_text = Violence | |||
|eu_rating = 18+ | |eu_rating = 18+ | ||
|eu_rating_text = Violence | |eu_rating_text = Violence | ||
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|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-66213<br />SLPM-74229 <small>(PlayStation 2 the Best)</small><br />SLPM-74262 <small>(PlayStation 2 the Best Reprint)</small><br />SLPM-74288 <small>(PlayStation 2 the Best 2nd Reprint)</small><br />SLAJ-25073<br />SCKA-20089<br />SLKA-25410 <small>(BigHit Series)</small> | |serialsNTSCJ = SLPM-66213<br />SLPM-74229 <small>(PlayStation 2 the Best)</small><br />SLPM-74262 <small>(PlayStation 2 the Best Reprint)</small><br />SLPM-74288 <small>(PlayStation 2 the Best 2nd Reprint)</small><br />SLAJ-25073<br />SCKA-20089<br />SLKA-25410 <small>(BigHit Series)</small> | ||
|CRCsNTSCJ = 60FA8C69 | |CRCsNTSCJ = 60FA8C69<br />66729161 <small>(Korea)</small> | ||
|releasedateNTSCJ = December 1, 2005<br />August 24, 2006 <small>(PlayStation 2 the Best)</small><br />September 21, 2007 <small>(Korea)</small><br />July 24, 2008 <small>(PlayStation 2 the Best Reprint)</small><br />2008 <small>(BigHit Series, Korea)</small><br />June 30, 2011 <small>(PlayStation 2 the Best 2nd Reprint)</small> | |releasedateNTSCJ = December 1, 2005<br />August 24, 2006 <small>(PlayStation 2 the Best)</small><br />September 21, 2007 <small>(Korea)</small><br />July 24, 2008 <small>(PlayStation 2 the Best Reprint)</small><br />2008 <small>(BigHit Series, Korea)</small><br />June 30, 2011 <small>(PlayStation 2 the Best 2nd Reprint)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
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|Tester=Ryudo | |Tester=Ryudo | ||
}} | }} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=2 | |Status=2 | ||
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|Comments=BIOS: USA 1.60. Runs at 60 fps at all times at 4x resolution. Game freezes every minute or two and at every cutscene for about 3-5 seconds on PCSX2 1.6.0 no matter what settings are set. | |Comments=BIOS: USA 1.60. Runs at 60 fps at all times at 4x resolution. Game freezes every minute or two and at every cutscene for about 3-5 seconds on PCSX2 1.6.0 no matter what settings are set. | ||
|Tester=Phiftyopz | |Tester=Phiftyopz | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL-M5 | |||
|OS=Windows 8.1, x64 | |||
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | |||
|GPU=PALIT GeForce GT 1030 @ 2 GB | |||
|Revision=v1.7.0-dev-1907 | |||
<spoiler show="Settings Emulator" hide="Hide"> | |||
* '''Speedhacks:''' | |||
** EE Cyclerate: -1 | |||
** VU Cycle Stealing: 1 | |||
** mVU Flag Hack: Enabled | |||
</spoiler> | |||
|Graphics=GSdx | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: Direct3D 11 or OpenGL | |||
* Native Resolution: 2560x1440 and 2880x1620 | |||
* Texture Filtering: Bilinear (PS2) | |||
* Anisotropic Filtering: 16x | |||
* Mipmapping: Basic (Fast) | |||
* CRC Hack Level: Partial (OpenGL) | |||
* Date Accuracy: Fast (Default) | |||
* Blending Accuracy: Basic (Recommended) | |||
* Enable HW Hacks: | |||
** Skipdraw: 1x17 | |||
* FXAA Shader | |||
* External Shader | |||
* Widescreen patch | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X | |||
* LilyPad | |||
|Comments=Europe v02.00(14/06/2004), Perfect, The game runs completely at 1440p (2K) 60 FPS, no lags, bugs or freezes. I cleaned up unnecessary bugs in the HW hacks. | |||
|Tester={{ForumUser|Chern40_7}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
<!-- | <!-- | ||
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* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up. | * Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up. | ||
==Fixed Issues== | ==Fixed Issues== | ||
{{Issue | {{Issue | ||
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|Workaround=Has been resolved as of at least PCSX2 stable build v1.4.0. For older versions go to Config > Controllers (PAD) > Plugin Settings > Pad 1 tab, and delete the Constant Effect - Big Motor/Small Motor from the list of bindings. | |Workaround=Has been resolved as of at least PCSX2 stable build v1.4.0. For older versions go to Config > Controllers (PAD) > Plugin Settings > Pad 1 tab, and delete the Constant Effect - Big Motor/Small Motor from the list of bindings. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Bad Rendering of Infrared Scope | |IssueName=Bad Rendering of Infrared Scope | ||
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|Workaround=Use the latest 1.5.0 dev builds. | |Workaround=Use the latest 1.5.0 dev builds. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Floating flame sprites | |IssueName=Floating flame sprites | ||
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|Workaround=Use the latest 1.5.0 dev builds. | |Workaround=Use the latest 1.5.0 dev builds. | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Minor lines shading bug | |IssueName=Minor lines shading bug | ||
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==The gallery== | ==The gallery== | ||
<gallery> | <gallery> | ||
Resident_Evil_4-chern40+7(2).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA, widescreen patch | |||
Resident_Evil_4-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | |||
Resident_Evil_4-chern40+7(1).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | |||
File:Resident_Evil_4_Forum_5.jpg|<small>Resident Evil 4 (SLES 53702)</small> | File:Resident_Evil_4_Forum_5.jpg|<small>Resident Evil 4 (SLES 53702)</small> | ||
File:Resident_Evil_4_Forum_6.jpg|<small>Resident Evil 4 (SLES 53702)</small> | File:Resident_Evil_4_Forum_6.jpg|<small>Resident Evil 4 (SLES 53702)</small> |