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|IssueLevel=0
 
|IssueLevel=0
 
|Description=Shadows will have puppet lines in both OpenGL/D3D11  
 
|Description=Shadows will have puppet lines in both OpenGL/D3D11  
|Workaround= Tested on 1.6.0: Use Texture filtering on Bilinear (forced).Not sure about these next ones(older tests).Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Advanced Settings and Hacks and set Half-pixel Offset to Normal (Vertex). Or, set TC offset to X=0000 and Y=1000 (will fix puppet lines partially depending on scene. This also fixes the weird "hair lines" in front of certain characters' faces). Alternatively set Skipdraw to "1" to remove shadows.
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|Workaround= Recommended: Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Advanced Settings and Hacks and set Half-pixel Offset to Normal (Vertex). Or, set TC offset to X=0000 and Y=1000 (will fix puppet lines partially depending on scene. This also fixes the weird "hair lines" in front of certain characters' faces). Alternatively set Skipdraw to "1" to remove shadows. Tested on 1.6.0: Use Texture filtering on Bilinear (forced) however this is possible to have bad side-effects.
 
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ninja
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