Xenosaga Episode I: Der Wille zur Macht: Difference between revisions
Xenosaga Episode I: Der Wille zur Macht (view source)
Revision as of 17:56, 16 May 2020
, 16 May 2020Fixed Issues
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RedDevilus (talk | contribs) (Fixed Issues) |
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|Description=Some save crystals will crash the game. List of definitely affected savespots: http://www.gamefaqs.com/boards/519264-xenosaga-episode-i-der-wille-zur-macht/62218540 | |Description=Some save crystals will crash the game. List of definitely affected savespots: http://www.gamefaqs.com/boards/519264-xenosaga-episode-i-der-wille-zur-macht/62218540 | ||
|Workaround=[https://forums.pcsx2.net/Thread-Post-your-PCSX2-cheats-patches-here?pid=603236#pid603236 A patch has been made to prevent crashes at all save points]. Alternatively, create save states before interacting with save points. If a save point crashes the game, load the save state to resume the game, and avoid saving at that save point. Note this is not a pcsx2 issue: The same issue happens on a real ps2. | |Workaround=[https://forums.pcsx2.net/Thread-Post-your-PCSX2-cheats-patches-here?pid=603236#pid603236 A patch has been made to prevent crashes at all save points]. Alternatively, create save states before interacting with save points. If a save point crashes the game, load the save state to resume the game, and avoid saving at that save point. Note this is not a pcsx2 issue: The same issue happens on a real ps2. | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Shadows will have puppet lines in both OpenGL/D3D11 | |Description=Shadows will have puppet lines in both OpenGL/D3D11 | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Advanced Settings and Hacks and set Half-pixel Offset to Normal (Vertex). Or, set TC offset to X=0000 and Y=1000 (will fix puppet lines partially depending on scene. This also fixes the weird "hair lines" in front of certain characters' faces). Alternatively set Skipdraw to "1" to remove shadows. | |Workaround= Tested on 1.6.0: Use Texture filtering on Bilinear (forced).Not sure about these next ones(older tests).Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", go to Advanced Settings and Hacks and set Half-pixel Offset to Normal (Vertex). Or, set TC offset to X=0000 and Y=1000 (will fix puppet lines partially depending on scene. This also fixes the weird "hair lines" in front of certain characters' faces). Alternatively set Skipdraw to "1" to remove shadows. | ||
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|Workaround=Go to Config > Video (GS) > Plugin Settings, and set Round Sprite to Full. Also ensure Texture Filtering is on Bilinear (PS2), or Nearest. | |Workaround=Go to Config > Video (GS) > Plugin Settings, and set Round Sprite to Full. Also ensure Texture Filtering is on Bilinear (PS2), or Nearest. | ||
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{{Issue | {{Issue | ||
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==Fixed Issues== | |||
{{Issue | |||
|IssueName=Missing text | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description= Text will be faded (or completely missing) in Hardware mode. | |||
|Workaround=No longer an issue as of at least v1.5.0-dev-3264-gd77d440a0. If present on older revisions, go to Config > Video (GS) > Plugin Settings, and set Renderer to any of the "(Software)" options. | |||
}} | |||
==The gallery== | ==The gallery== | ||
<gallery> | <gallery> |