Ace Combat Zero: The Belkan War: Difference between revisions
No collision bug when using Full Boot is fixed in v1.6.0
(Added screenshots to gallery.) |
(No collision bug when using Full Boot is fixed in v1.6.0) |
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{{Issue | {{Issue | ||
|IssueName=Broken terrain textures | |IssueName=Broken terrain textures | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=1 | |IssueLevel=1 | ||
|Description=In Hardware mode mipmapping issues cause terrain textures to appear completely bugged. | |Description=In Hardware mode mipmapping issues cause terrain textures to appear completely bugged. | ||
|Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". | |Workaround=This can be resolved with the latest v1.5.0 git builds. Go to Config > Video(GS) > Plugin Settings, and set Mipmapping to "Basic". | ||
}} | |||
{{Issue | |||
|IssueName=No collisions | |||
|IsFixed=1 | |||
|IssueLevel=2 | |||
|Description=No collisions, including no missile hits. | |||
|Workaround=Fixed in v1.6.0. In older versions, start the game in Fast Boot mode instead of Full Boot. | |||
}} | }} | ||