Shadow Hearts: Difference between revisions
I don't think trilinear is an option in PCSX2, or at least it hasn't been in a long time. Someone check though.
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Karasuhebi (talk | contribs) (I don't think trilinear is an option in PCSX2, or at least it hasn't been in a long time. Someone check though.) |
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* SPU2-X 1.4.0 (r2693) | * SPU2-X 1.4.0 (r2693) | ||
* LilyPad 0.1.0 (r1853) | * LilyPad 0.1.0 (r1853) | ||
|Comments=BIOS: Japan 2.20, | |Comments=BIOS: Japan 2.20, the game runs better in a software renderer. Some textures don't show in the D3D10 hardware renderer. It can be run at full speed without speed hacks. | ||
|Tester=CKL | |Tester=CKL | ||
}} | }} | ||
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*SPU2-X v2.0.0 (r5427) | *SPU2-X v2.0.0 (r5427) | ||
*? | *? | ||
|Comments=BIOS: Europe 1.70 (27/02/2003), | |Comments=BIOS: Europe 1.70 (27/02/2003), Speedhacks: Recommended + MTVU, Pretty slow in Hardware mode (known GSdx limitation), faster in Software mode. Hardware mode has broken battle whirl effect and fusion effect (both work fine in Software mode) | ||
|Tester={{ForumUser|Bositman}} | |Tester={{ForumUser|Bositman}} | ||
}} | }} | ||
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|IssueLevel=-1 | |IssueLevel=-1 | ||
|Description=Graphical glitches appear while playing. | |Description=Graphical glitches appear while playing. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set '''Texture Filtering''' back to '''Bilinear (PS2)'''. The '''Nearest''' | |Workaround=Go to Config > Video (GS) > Plugin Settings, and set '''Texture Filtering''' back to '''Bilinear (PS2)'''. The '''Nearest''' option can also be used without triggering the issue. | ||
}} | }} | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=The FMVs will flicker in hardware mode. | |Description=The FMVs will flicker in hardware mode. | ||
|Workaround=Has been fixed in PCSX2 v1.5.0 | |Workaround=Has been fixed in PCSX2 v1.5.0 Git builds as of the 21st of April, 2016. For older PCSX2 versions: Temporarily switch to a software renderer by pressing the F9 key, or go to Config > Emulation Settings, Game Fixes tab, click "Enable manual game fixes" and turn the "Switch to GSdx software rendering when an FMV plays" fix. | ||
}} | }} | ||