Drakan: The Ancients' Gates: Difference between revisions

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|french            = SCES-50006
|french            = SCES-50006
|german            = SCES-50006
|german            = SCES-50006
|english          = SCES-50006 & SCUS-97128
|english          = SCES-50006 & SCUS-97128 & SCUS-97169
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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|Tester={{ForumUser|pumab}}
|Tester={{ForumUser|pumab}}
}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7
|CPU=Intel Core i5-6500 @ 3.20 GHz
|GPU=NVIDIA GeForce GTX 750 Ti
|Revision=1.4.0
|Graphics=GSdx 1.0.0
*Mode: HW OpenGL
|Sound=*SPU2-X 2.0.0
*LilyPad 0.11.0
|Comments=Completed the game from beginning to end with no crashes or freezes. Runs at around 180FPS when uncapped at 3x Native resolution. The hardware depth option is required to prevent light from being visible through walls. For some reason it doesn't work on latest dev builds which is why 1.4.0 was used. The NTSC-U release of the game has a gamebreaking bug where your dragon can disappear permanently. Use the PAL version to avoid this.
|Tester=Vibhor}}
{{TestingFooter}}
{{TestingFooter}}
==Trivia==
* The PAL version of this game supports multiple languages through the BIOS configuration. Implementation requires Full boot - "Boot CDVD (full)".




==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Cannot create a memcrad save after loading from an older savestate
|IssueName=Cannot create a memory card save after loading from an older savestate
|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|AffectedVersions=All
|Description=It's not possible to create a memory card save after loading a save state from before the current memory card save was made.
|Description=Cannot save your game normally after loading from a savestate before the current save was made.
|Workaround=Loading a memory card save will make it possible to save again. Avoid using save states or manage them carefully.
|Workaround=Loading the your memcard save normally allows you to save your game again. Avoid using save states or manage them carefully.
}}
}}


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|IsFixed=0
|IsFixed=0
|IssueLevel=0
|IssueLevel=0
|AffectedVersions=All
|Description=Light source halos can be seen through walls and sunlight lens flare is visible through mountains.
|Description=Light source halos can be seen through walls and sunlight lens flare is visible through mountains.
|Workaround=Switching to the software renderer and back to the hardware one fixes the light sources temporarily. Alternatively play using the software renderer as the issue is not present in it.}}
|Workaround=Seems to have been fixed(at least for PAL release)as of 1.5.0 dev 2246. Use the latest PCSX2 stable version v1.4.0(there is a regression in newer builds), and go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and enable "Hardware Depth". Alternatively switching to the Software mode and back with the F9 key fixes the light sources temporarily. To fix it permanently in all PCSX2 versions go to Config > Video (GS) > Plugin Settings and switch to Software mode by setting Renderer to any of the "(Software)" options.
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Freezing on certain versions
|IssueName=Freezing on certain versions
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|AffectedVersions=All
|Description=The game won't play smoothly in many versions before(they'll freeze) and after 0.9.6. beta r985 as there will be some crashing issues(up until 0.9.6 beta r1888).
|Description=Note also that you cannot play smoothly in many other versions before 985 (they'll be freezing) and after 985 (up until 1888) as there will be some crashing issues.
|Workaround=Use 0.9.6 beta r985.
|Workaround=Use r985 to play until another good version is found
}}
}}


{{Issue
{{Issue
|IssueName=Frozen world
|IssueName=Frozen world
|IsFixed=0
|IsFixed=1
|IssueLevel=2
|IssueLevel=2
|AffectedVersions=All
|Description=Sometimes the world can stuck preventing from performing any action (cannot change a weapon, enemies will not move and cannot be killed)
|Description=Sometimes the world can stuck preventing from performing any action (cannot change a weapon, enemies will not move and cannot be killed)
|Workaround=You have to save often (F1) and change quick slots often (F2) as the only way to resolve this is to load.
|Workaround=Use savestates and save(F1 key) often and change save slots(F2 key) often as the only way to resolve this is to reload.
}}
}}


{{Issue
|IssueName=Minor graphical glitches
|IsFixed=1
|IssueLevel=0
|AffectedVersions=All
|Description=There are some minor graphical glitches in GSdx as of r1888. Sun shines through the walls, the skies can be broken from time to time.
|Workaround=Go to Config > Video(GS) > Plugin Settings, set the Renderer to "OpenGL(Hardware)", and enable Hardware Depth.
}}


== Gameplay Screenshots ==
== Gameplay Screenshots ==
ninja
105

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