Jak 3: Difference between revisions
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{{Issue | {{Issue | ||
|IssueName=Glitchy eyes | |IssueName=Glitchy eyes | ||
|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Jak & Daxter have glitchy eyes | |Description=Jak & Daxter have glitchy eyes. | ||
|Workaround=This can be fixed by running the game in software mode. | |Workaround=This can be fixed by running the game in software mode. | ||
}} | }} | ||
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|Description=The game starts always in Japanese even after the language was already set. | |Description=The game starts always in Japanese even after the language was already set. | ||
|Workaround=Full boot the game(System -> Boot CDVD (full)), or choose the bottom(third) option in the main menu, then the top option and change the options with the Japanese flag pictures to your preferred language. | |Workaround=Full boot the game(System -> Boot CDVD (full)), or choose the bottom(third) option in the main menu, then the top option and change the options with the Japanese flag pictures to your preferred language. | ||
}} | |||
{{Issue | |||
|IssueName=Stretched shadows | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=Objects have stretched shadows. | |||
|Workaround=A CRC Hack has been added to recent 1.5.0-dev builds to resolve the issue. To enable it go to Config -> Video (GS) -> Plugin Settings, set the Renderer to "OpenGL (Hardware)" and set the Blending Unit Accuracy to "Basic" or higher. | |||
}} | |||
{{Issue | |||
|IssueName=Messed up textures. | |||
|IsFixed=1 | |||
|IssueLevel=0 | |||
|Description=Due to lack of mipmapping, many textures are wrong or messed up with Hardware renderers. | |||
|Workaround=Set the Renderer to any of the Software modes, and make sure mipmapping is enabled(you can toggle it with the insert key). | |||
}} | }} | ||