Prince of Persia: The Sands of Time: Difference between revisions
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|na_rating_text = Blood, Suggestive Themes, Violence | |na_rating_text = Blood, Suggestive Themes, Violence | ||
|na_rating = T | |na_rating = T | ||
|ko_rating = | |ko_rating = 18 | ||
|italian = SLES-51918 | |italian = SLES-51918 | ||
|spanish = SLES-51918 & SLUS-20743 | |spanish = SLES-51918 & SLUS-20743 | ||
|french = SLES-51918 & SLUS-20743 | |french = SLES-51918 & SLUS-20743 | ||
|german = SLES-51918 | |german = SLES-51918 | ||
|english = SLES-51918 & SLUS-20743 | |english = SLES-51918 & SLUS-20743 & SLUS-20743GH & SLUS-29069 | ||
|japanese = SCPS-15066 | |||
|widescreenpatch = 1 | |||
|korean = SLKA-25120 | |korean = SLKA-25120 | ||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SLES-51918<br />SLES-51918/P <small>(Platinum)</small> | |serialsPAL = SLES-51918<br />SLES-51918/P <small>(Platinum)</small><br />SLES-51961 <small>(Exclusive Pre-Order Demo)</small> | ||
|CRCsPAL = 4B58A7A8 | |CRCsPAL = 4B58A7A8 | ||
|releasedatePAL = November 21, 2003<br />2004 <small>(Platinum)</small> | |releasedatePAL = November 21, 2003<br />2004 <small>(Platinum)</small> | ||
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SCPS-15066<br /> | |serialsNTSCJ = SCPS-15066<br />SLKA-25120 <small>(BigHit, Korea)</small><br />PAPX-90517 <small>(Trial)</small> | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = September 2, 2004 | |releasedateNTSCJ = September 2, 2004<br />May 8, 2009 <small>(BigHit, Korea)</small> | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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==Trivia== | ==Trivia== | ||
* Original names: '''プリンス・オブ・ペルシャ 〜時間の砂〜''' (SCPS-15066), '''페르시아의 왕자: | * Original names: '''プリンス・オブ・ペルシャ 〜時間の砂〜''' (SCPS-15066), '''페르시아의 왕자: 두개의 왕좌''' (SLKA-25120) | ||
* Also known as '''Prince of Persia: Jikan no Suna''' (JP) | * Also known as '''Prince of Persia: Jikan no Suna''' (JP) | ||
==Fixed Issues== | |||
== | |||
{{Issue | {{Issue | ||
|IssueName= | |IssueName= Severe ghosting | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=-1 | ||
|Description= | |Description= Ingame Bloom effect gets wrongly upscaled. | ||
|Workaround= | |Workaround= In GSDX > Enable HW Hacks and go into Advanced for Texture Offset X= 500, Y=250 on 4x scaling. Also enable Auto Flush and Merge Sprite. It will mitigate the issue alot. | ||
}} | }} | ||
==The gallery== | ==The gallery== |