Final Fantasy XII: Difference between revisions

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* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
* The game sets to widescreen when it is prompted by the 16:9 ratio setting in the PS2 internal menu.
* Both the original version of Final Fantasy XII and the NTSC-J only Final Fantasy XII International [[Talk:Final Fantasy XII|Zodiac Job System]] (FFXII IZJS) run the same, regardless of user patches such as English translations.
* Both the original version of Final Fantasy XII and the NTSC-J only Final Fantasy XII International [[Talk:Final Fantasy XII|Zodiac Job System]] (FFXII IZJS) run the same, regardless of user patches such as English translations.
*The right analogue stick settings are inverted by default and cannot be changed within the game. User must edit the right stick settings manually from the PAD configuration menu.




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==Known Issues==
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==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Corrupted Overwritten save data
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=1
|Description=
|Description=Attempting to overwrite previous saved games will cause the new file to be corrupted.
|Workaround=
|Workaround=This appears to be an issue with the experimental folder memory card system. Either use a file-based memory card or delete the previous savegame file you wish to overwrite before saving.
}}
 
{{Issue
|IssueName=Shadows not displaying correctly
|IsFixed=0
|IssueLevel=0
|Description=Some shadows are incorrectly shaped and in the wrong place.
|Workaround=Switch to software rendering mode.
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* '''mVU Flag Hack:''' Small speed up, no issues.
* '''mVU Flag Hack:''' Small speed up, no issues.
* '''MTVU:''' Noticeable Speed up on tricore and higher
* '''MTVU:''' Noticeable Speed up on tricore and higher


== Gameplay Screenshots ==
== Gameplay Screenshots ==
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