God of War: Difference between revisions
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|Tester=INVALID_STRING_NAME | |Tester=INVALID_STRING_NAME | ||
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{{TestingHeader OS=Windows}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 64 Bit Ultimate | |||
|CPU=AMD FX4100 3.6 GHz Black Edition | |||
|GPU=AMD Radeon HD 7750 1 GB GDDR5 | |||
|Revision=PCSX2 1.2.1 (r5875) | |||
|Graphics=GSdx 0.1.16 [gsdx32-sse4-r5875] | |||
|Sound= SPU2-X r5830 2.0.0 | |||
|Comments=Speedhacks: EE Cyclerate - 2, VU Cycle Stealing - 2, INTC Spin Detection - Enabled, Wait Loop Detection - Enabled, mVU Flag Hack - Enabled and MTVU - Enabled. | |||
The entire game was played at 2x Native Resolution, with Shade Boost, FXAA and FX Shader options all enabled, at a solid 60FPS in DX11 Hardware Mode. Everything works as it should, including the Bonus features you unlock after completing the game. | |||
|Tester= digital_devil | |||
}} | |||
{{TestingFooter}} | {{TestingFooter}} |