Call of Duty 2: Big Red One: Difference between revisions

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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Windows
|CPU=?
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=?
|GPU=Nvidia GTX 285 768MB
|Revision=?
|Revision=24 02 2013 1.1.0 r5576
|Graphics=?
|Graphics=GSdx 5570 SSE41 [23 02 2013]
|Sound=?
|Sound=
|Comments=This is a test placeholder. Add your configuration here.
*SPU2-X 2.0.0 [24 02 2013]
|Tester=?
*LilyPad 0.11.0 [13 01 2013]
|Comments=Runs at 50% speed., Menus and ingame graphics textures are corrupt if gsdx is in hardware mode. Looks fine in software mode.
|Tester={{ForumUser|General-Plot}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core i7 @ 3.8Ghz
|GPU=Nvidia GTX 570 1368MB
|Revision=1.1.0 r5829
|Graphics=GSDX
|Sound=
*SPU2-X
*?
|Comments=Europe v01.70(27/02/2003), MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack, Playable. Must be played in software mode as hardware mode is full of graphical errors. Game is very GPU heavy also, so software mode is actually quicker., Hardware mode has many texture errors with menus and ingame.
|Tester={{ForumUser|refraction}}
}}
[[Category:temp new test case]]
{{TestingFooter}}
{{TestingFooter}}


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