Fatal Frame: Difference between revisions
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|Comments=Plays at 60fps even with widescreen hack, you need to check "Fast Texture Invalidation" and "Disable Safe Features" in order to see enemy ghosts. otherwise it just plays fine. | |Comments=Plays at 60fps even with widescreen hack, you need to check "Fast Texture Invalidation" and "Disable Safe Features" in order to see enemy ghosts. otherwise it just plays fine. | ||
|Tester=Zerel | |Tester=Zerel | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=PAL | |||
|OS=Windows 10 | |||
|CPU=AMD Ryzen 7 2700 | |||
|GPU=ASUS ROG Strix GeForce GTX 1070 | |||
|Revision=1.7.2020 | |||
|Graphics=Software | |||
|Sound=SPU2-X 2.0.0 | |||
|Comments=When played in Software mode, all of the issues aside from the final boss glitch appear resolved, The Final Boss glitch can be successfully bypassed by using the camera at the entrance. | |||
|Tester=ShadowtearX | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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|IsFixed=0 | |IsFixed=0 | ||
|IssueLevel=2 | |IssueLevel=2 | ||
|Description=The game will freeze | |Description=The game will freeze when using Viewfinder Mode (using the camera) when fighting the final boss. | ||
|Workaround=There is no known workaround. | |Workaround=There is no known workaround. There is however one area where freezing does not seem to occur, which is the entrance of the room. It is therefor advised to run back to the entrance after starting the fight with the final boss and ONLY using the camera at that spot. | ||
}} | }} | ||