Spartan: Total Warrior: Difference between revisions

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Source: redump (unconfirmed)
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(Source: redump (unconfirmed))
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Line 18: Line 18:
|french            = SLES-53393
|french            = SLES-53393
|german            = SLES-53393
|german            = SLES-53393
|english          = SLES-53393 & SLUS-21212
|english          = SLES-53393 & SLUS-21212 & SLES-53396
|polish            = SLES-53396
|czech            = SLES-53396
|japanese          = SLPM-66444
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
Line 29: Line 33:
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-53393<br />SLED-53732 <small>(Demo)</small>
|serialsPAL        = SLES-53393<br />SLES-53396 <small>(Poland, Czech Republic)</small><br />SLED-53732 <small>(Demo)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = October 7, 2005
|releasedatePAL    = October 7, 2005
Line 121: Line 125:
|IsFixed=0
|IsFixed=0
|IssueLevel=1
|IssueLevel=1
|Description=Playing this in "HW" mode causes serious blur to the game.
|Description=Playing this in "HW" mode causes serious blur to the game. This issue only affects the NTSC USA version. The PAL edition has none of this issue. Problem seems to be related to defect post-processing effect rendering in HW mode.
|Workaround=Playing in "SW" mode does fixes this problem.
|Workaround=Playing in "SW" mode does fixes this problem. Heavy on resources though.
}}
 
{{Issue
|IssueName=Menu and HUD items invisible
|IsFixed=0
|IssueLevel=1
|Description=In the PAL version all the menu items and in-game HUD are invisible in hardware mode if you select 60Hz option.
|Workaround=Works in software mode. Works with 50Hz refresh rate in "HW" mode.  
}}
}}


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