Spartan: Total Warrior: Difference between revisions

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{{infobox
{{infobox
|image            = SpartanTWbox.jpg
|image            = Cover_Spartan_Total_Warrior.jpg
|caption          =
|caption          =
|developer        = The Creative Assembly
|developer        = Creative Assembly
|publisher        = Sega
|publisher        = [[Sega]]
|genre            = Action
|genre            = Action, Adventure
|wikipedia        = [http://en.wikipedia.org/wiki/Spartan:_Total_Warrior Link]
|wikipedia        = [http://en.wikipedia.org/wiki/Spartan:_Total_Warrior Link]
|reviewlinks      = [http://www.metacritic.com/game/playstation-2/spartan-total-warrior Metacritic]
|gameinfo          = You can battle hundreds of ancient warriors, both historical and mythical, in Spartan: Total Warrior. As "The Spartan" you can upgrade your weapons and armor and gain the favor of the gods as you fight through epic battles against units ranging from Roman soldiers to skeleton warriors. Levels feature a variety of objectives, such as escorting, capturing, destruction, discovery, and survival.<br />
|reviewscore      = 74/100
The plot revolves around a Spartan warrior, secretly guided by the god Ares, as he fights alongside his Greek allies against the invading Roman Empire. While the Total War series traditionally focuses upon real historical scenarios, the plot of Spartan: Total Warrior is completely fictional, involves figures from both Greek and Roman mythology, and features many ahistorical elements (most obviously, the Roman Empire and the Spartan state did not exist at the same time in history). It is also the only installment in the series thus far to have been released for the console market rather than for PCs.
|gameinfo          = The plot revolves around a Spartan warrior, secretly guided by the god Ares, as he fights alongside his Greek allies against the invading Roman Empire. While the Total War series traditionally focuses upon real historical scenarios, the plot of Spartan: Total Warrior is completely fictional, involves figures from both Greek and Roman mythology, and features many ahistorical elements (most obviously, the Roman Empire and the Spartan state did not exist at the same time in history). It is also the only installment in the series thus far to have been released for the console market rather than for PCs.
|gamefaqslink      = [http://www.gamefaqs.com/ps2/926676-spartan-total-warrior Link]
 
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/spartan-total-warrior Metacritic]|74/100}}
|au_rating        = MA
|eu_rating        = 18+
|eu_rating_text    = Violence
|japan_rating      = D
|na_rating_text    = Blood, Violence
|na_rating        = M
|italian          = SLES-53393
|spanish          = SLES-53393
|french            = SLES-53393
|german            = SLES-53393
|english          = SLES-53393 & SLUS-21212 & SLES-53396
|polish            = SLES-53396
|czech            = SLES-53396
|japanese          = SLPM-66444
|widescreenpatch  = 1
|progressive      = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLES-53396
|serialsNTSCU      = SLUS-21212
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = 25 October 2005
|releasedateNTSCU  = October 25, 2005
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    = 2
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-53396
|serialsPAL        = SLES-53393<br />SLES-53396 <small>(Poland, Czech Republic)</small><br />SLED-53732 <small>(Demo)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = 7 October 2005
|releasedatePAL    = October 7, 2005
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
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{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U
|Region=NTSC-U/PAL
|OS=?
|CPU=Core i7 2600k @ 4.80GHz
|GPU=Nvidia Geforce GTX 570 OC x2
|Revision=0.9.9
|Graphics=GSDX r5100 0.1.16
|Sound=
* SPU2-X r5025 2.0.0
* LilyPad r4959 0.11.0
|Comments=BIOS: 01.60, Fully Playable 60/60 FPS on HW & SW mode. Does increase stability (FPS) when setting  "Extra rendering threads" to 3 or 4. For "SW mode" (Recommended for Quad Core CPU's)
|Tester=MozzaGamer
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|OS=Windows
|CPU=I5 3330
|CPU=I5 3330
|GPU=HD radeon 6850
|GPU=HD radeon 6850
|Revision=1.3.svn5932
|Revision=1.1.svn5807
|Graphics=GSDX
|Graphics=GSDX
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*?
*?
|Comments=USA v02.20(10/02/2006), No bugs.
|Comments=Europe v01.70(27/02/2003) Complete, Game working fine,very light game for any cpu/gpu,perfect.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=PAL
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=I5 3330
|CPU=I5 3330
|GPU=HD radeon 6850
|GPU=HD radeon 6850
|Revision=1.1.svn5807
|Revision=1.3.svn5932
|Graphics=GSDX
|Graphics=GSDX
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*?
*?
|Comments=Europe v01.70(27/02/2003) Complete, Game working fine,very light game for any cpu/gpu,perfect.
|Comments=USA v02.20(10/02/2006), No bugs.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
}}
[[Category:temp new test case]]
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U/PAL
|Region=NTSC-U/PAL
|OS=?
|OS=Windows 8
|CPU=Core i7 2600k @ 4.80GHz
|CPU=Intel(R) Pentium(R) CPU @ 3.00GHz
|GPU=Nvidia Geforce GTX 570 OC x2
|GPU=NVIDIA GeForce GT 1030 2 GB
|Revision=0.9.9
|Revision=05 05 2020 v1.5.0-dev-3417
|Graphics=GSDX r5100 0.1.16
|Graphics=[GSdx 20200505200719 (MSVC 19.21 SSE4.1/SSE41) 1.2.0]
|Sound=
|Sound=
* SPU2-X r5025 2.0.0
*SPU2-X 2.0.0 [21 11 2012]
* LilyPad r4959 0.11.0
*[LilyPad (20200505200719) 0.12.1]
|Comments=BIOS: 01.60, Fully Playable 60/60 FPS on HW & SW mode. Does increase stability (FPS) when setting  "Extra rendering threads" to 3 or 4. For "SW mode" (Recommended for Quad Core CPU's)
|Comments=I turned on this game on the emulator and when loading the game, there were no problems. The game works 100%!
|Tester=MozzaGamer
|Tester={{ForumUser|serezhagnoevoy2}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{TestingFooter}}
{{TestingFooter}}
-->
-->
{{TestingHeader|OS=Mac}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Monterey 12.3.1
|CPU=Intel i7-9750H
|GPU=AMD Radeon Pro 5300M
|Revision=1.7.2755
|Graphics=Metal HW
|Sound=
|Comments=MTVU enabled. 60FPS at 3x upscaling. No issues.
|Tester=DigitalMajestic
}}
{{TestingFooter}}


==Trivia==
==Trivia==
*'''Also Known As:''' ''Spartan: Kodai Greece Eiyuuden'' (JP)
* Original names: '''スパルタン 〜古代ギリシャ英雄伝〜''' (SLPM-66444)
* Also known as '''Spartan: Kodai Greece Eiyuuden''' (JP)


<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Menu and HUD items invisible
|IsFixed=0
|IssueLevel=1
|Description=In the PAL version all the menu items and in-game HUD are invisible in hardware mode if you select 60Hz option.
|Workaround=Works in software mode. Works with 50Hz refresh rate in "HW" mode.
}}
==Fixed Issues==


{{Issue
{{Issue
|IssueName=Blur in HW mode
|IssueName=Blur in HW mode
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|Description=Playing this in "HW" mode causes serious blur to the game. This issue only affects the NTSC USA version. The PAL edition has none of this issue. Problem seems to be related to defect post-processing effect rendering in HW mode.
|Workaround=Update to dev build 1.7.2755 or later. Alternately, you can play with the software renderer.
}}
 
{{Issue
|IssueName=Garbage textures flashing on characters
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=Playing this in "HW" mode causes serious blur to the game.
|Description=Characters will be constantly flashing with random and garbage textures
|Workaround=Playing in "SW" mode does fixes this problem.
|Workaround=Update to dev build 1.7.2755 or later. Alternately, you can go to Emulation Settings -> Game Fixes -> Enable the EE timing hack.
}}
}}


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