SoulCalibur II: Difference between revisions

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===Thin vertical lines===
===Thin vertical lines===
Using high resolution in GSdx brings some thin lines over the screen.
Using high resolution in GSdx brings some thin lines over the screen.
*Solution: Needs specific custom resolutions like 1260x1260, 1200x1200, 1020x1020 or "Native" res. In older GSdx versions it was 1270x1270 and others
*Solution: Needs specific custom resolutions like 1260x1260, 1200x1200, 1020x1020, 720x1280, 1080x1920 or "Native" res. In older GSdx versions it was 1270x1270 and others
*Don't use HW AA, it will cause the problem even in "Native" resolution.
*Don't use HW AA, it will cause the problem even in "Native" resolution.


===Darkness in some stages===
===Darkness in some stages===
Some stages are darker than normal in GSdx hardware mode.
Some stages are darker than normal in GSdx hardware mode.
*Solution: skipdraw=2 in hardware mode or software mode (F9) in GSdx helps with this but some stages will not show shadows where they should.
*Solution: skipdraw=2 in hardware mode or software mode (F9) in GSdx helps with this but some stages will not show shadows where they should.