SoulCalibur II: Difference between revisions

Jump to navigation Jump to search
no edit summary
m (Removed now useless comment section)
No edit summary
(One intermediate revision by the same user not shown)
Line 136: Line 136:


{{Issue
{{Issue
|IssueName=Characters cast no shadows
|IssueName=Characters cast no shadows on hardware renderer
|IsFixed=0
|IsFixed=1
|IssueLevel=-0
|IssueLevel=-0
|Description=Characters will not cast any shadow in any GSdx hardware renderer
|Description=Characters will not cast any shadow in any GSdx hardware renderer
|Workaround=Use any GSdx software renderer
|Workaround=Use the latest 1.5.0 dev builds.
}}
}}


Line 173: Line 173:
|IssueLevel=0
|IssueLevel=0
|Description=Some stages are darker than normal in GSdx hardware mode.
|Description=Some stages are darker than normal in GSdx hardware mode.
|Workaround=<s>skipdraw=2 in hardware mode or software mode (F9) in GSdx helps with this but some stages will not show shadows where they should.</s>
|Workaround=Use the latest 1.5.0 dev builds.
:<b>This is now fixed under the OpeGL hardware renderer, after enabling the Hardware Depth option and disabling CRC hacks
}}
}}


Navigation menu