Sonic Unleashed: Difference between revisions

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m (SHunter moved page Sonic unleashed to Sonic Unleashed: The "U" should be captilized.)
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{{infobox game
{{infobox
|image            = Sonic_Unleashed.png
|image            = Sonic_Unleashed.jpg
|caption          = PS2 North American Box Art
|caption          = PS2 North American Box Art
|developer        = [[Sonic Team]], [[Dimps]]
|developer        = [[Sega|Sonic Team]]
|genre            = [http://wiki.pcsx2.net/index.php/Category:Action Action] [http://wiki.pcsx2.net/index.php/Category:Adeventure Adventure] [http://wiki.pcsx2.net/index.php/Category:Fighting Beat 'em Up]
|publisher        = [[Sega]]
|gameinfo          = Sonic Unleashed, developed by Sonic Team and published by Sega, follows Sonic the Hedgehog as he attempts to restore the world to normal after his nemesis, Doctor Eggman, splits the world into pieces. Gameplay features two distinct styles, with each being played either during daytime or night-time. Daytime stages incorporate Sonic's traditional platforming and speed, combining third-person  and 2D side-scroller viewpoints. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.
|genre            = Action, Platformer
|gameinfo          = The evil Dr. Eggman has broken the world apart, and it's up to Sonic to put the pieces back together again by retrieving the power of the chaos emeralds! In doing so, Sonic will find himself in a race against time and faced with an unusual situation that will challenge him in ways never before seen. Both day and night play different but important roles in Sonic's newest quest... As the sun sets, a new adventure awakens.<br />
Sonic Unleashed, developed by Sonic Team and published by Sega, follows Sonic the Hedgehog as he attempts to restore the world to normal after his nemesis, Doctor Eggman, splits the world into pieces. Gameplay features two distinct styles, with each being played either during daytime or night-time. Daytime stages incorporate Sonic's traditional platforming and speed, combining third-person  and 2D side-scroller viewpoints. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.
|wikipedia        = [https://en.wikipedia.org/wiki/Sonic_Unleashed Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Sonic_Unleashed Link]
|reviewlinks      = [http://ca.ign.com/games/sonic-unleashed/ps2-727140 IGN]
|progressive      = 1
|reviewscore      = 7.0 (IGN)
|gamefaqslink      = [http://www.gamefaqs.com/ps2/945728-sonic-unleashed Link]
|reviewlinks      = {{ReviewLink|[http://ca.ign.com/games/sonic-unleashed/ps2-727140 IGN]|7.0}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/sonic-unleashed Metacritic]|66/100}}
|eu_rating        = 7+
|au_rating        = G
|na_rating_text    = Animated Blood, Fantasy Violence
|na_rating        = E10+
|italian          = SLES-55380 & SLUS-21846
|spanish          = SLES-55380 & SLUS-21846
|french            = SLES-55380 & SLUS-21846
|german            = SLES-55380 & SLUS-21846
|japanese          = SLUS-21846
|english          = SLES-55380 & SLUS-21846
|widescreenpatch  = 1
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =  
|serialsNTSCU      = SLUS-21846
|CRCsNTSCU        =
|CRCsNTSCU        = FB236A46
|releasedateNTSCU  = November 18, 2008
|releasedateNTSCU  = November 18, 2008
|statusNTSCU      = 2
|statusNTSCU      = 2
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =  
|serialsPAL        = SLES-55380
|CRCsPAL          =
|CRCsPAL          = 8C913264
|releasedatePAL    = November 28, 2008
|releasedatePAL    = November 27, 2008 <small>(Australia)</small><br />November 28, 2008
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 0
|serialsNTSCJ      =  
|serialsNTSCJ      =  
|CRCsNTSCJ        =
|CRCsNTSCJ        =
Line 32: Line 46:
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
}}
|pcsx2ver          = r5875
 
|gsname            = GSdx
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
|gsver            = r5875
{{TestingHeader|OS=Windows}}
|soundname        = SPU2-X
{{TestingEntry
|soundver          = 2.0.0
|Status=2
|padname          = LilyPad
|Region=?
|padver            = 0.11.0
|OS=?
|dvdplugname      =  
|CPU=Intel Core i7-4700MQ (Quad core @ Stock 2.40GHz)
|dvdplugver        =  
|GPU=GeForce GTX 770M
|biosver          = USA v01.60
|Revision=r5875
|hacks            =
|Graphics=GSdx r5875
|fpsinfo          =
|Sound=
|comment          = Runs mostly smoothly, with slight frame-rate drops in certain areas. Did not Experience any graphical glitches or sound issues throughout my playthrough.  
* SPU2-X 2.0.0
* LilyPad 0.11.0
|Comments=BIOS: USA v01.60, Runs mostly smoothly, with slight frame-rate drops in certain areas. Did not Experience any graphical glitches or sound issues throughout my playthrough.  
|Tester=Mlpfimguy
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Win (8.1/7, 64x)
|CPU=Intel Core i7 @ 3.4GHz/i5 @ 2.8GHz (8MB)
|GPU=Nvidia GTX750ti 2GB/GT630 2GB
|Revision=PCSX2 1.4.0 [8-1-2016]
|Graphics=GSdx MSVC 19.00 SSE41
|Sound=
* SPU2-X 5709 2.0.0
* LilyPad 5709 0.11.0
|Comments=EE Cyclerate 1, VU Cycle Stealing 2. Game run great. Bugs: Initiative Jap Language @ loading the save-game.  Fixed by: Full reboot
|Tester={{ForumUser|quick sliver1}}
}}
{{TestingFooter}}
 
<!--
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=?
|Region=?
|OS=?
|CPU=?
|GPU=?
|Revision=?
|Graphics=?
|Sound=?
|Comments=?
|Tester=?
}}
{{TestingFooter}}
-->
 
 
 
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==


<!-- Linux specs -->
{{Issue
|linuxpcsx2ver    =
|IssueName=
|linuxgsname      =
|IsFixed=
|linuxgsver        =
|IssueLevel=
|linuxsoundname    =
|Description=
|linuxsoundver    =
|Workaround=
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          = Intel Core i7-4700MQ (Quad core @ Stock 2.40GHz)
|gputype          = GeForce GTX 770M
|pccomment        =  
}}
}}
== See also ==
-->
*[[Sonic Riders]]
 
*[[Sonic Heroes]]
==The gallery==
*[[Sonic Riders: Zero Gravity]]
<gallery>
*[[Sonic Mega Collection Plus]]
File:Sonic_Unleashed_Forum_1.jpg|Sonic Unleashed (SLUS 21846)
</gallery>
 
{{Sonic the Hedgehog series}}
 
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Sonic-Unleashed-SLES-55380-E--29330 Sonic Unleashed (SLES 55380) (E)]
*[http://forums.pcsx2.net/Thread-Sonic-Unleashed-SLUS-21846-U--29362 Sonic Unleashed (SLUS 21846) (U)]}}

Revision as of 16:25, 19 November 2016

Sonic Unleashed

PS2 North American Box Art
Game general and emulation properties:
ESRB rating: E10+ (Animated Blood, Fantasy Violence)
PEGI rating: 7+
OFLC rating: G
Widescreen patch available
Progressive scan supported
Languages supported:
English: SLES-55380 & SLUS-21846
Japanese: SLUS-21846
German: SLES-55380 & SLUS-21846
French: SLES-55380 & SLUS-21846
Spanish: SLES-55380 & SLUS-21846
Italian: SLES-55380 & SLUS-21846
Region NTSC-U:
Serial numbers: SLUS-21846
Release date: November 18, 2008
CRCs: FB236A46
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-55380
Release date: November 27, 2008 (Australia)
November 28, 2008
CRCs: 8C913264
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Sonic Team
Publisher(s): Sega
Genre: Action, Platformer
Wikipedia: Link
Game review links: IGN7.0, Metacritic66/100
Game description: The evil Dr. Eggman has broken the world apart, and it's up to Sonic to put the pieces back together again by retrieving the power of the chaos emeralds! In doing so, Sonic will find himself in a race against time and faced with an unusual situation that will challenge him in ways never before seen. Both day and night play different but important roles in Sonic's newest quest... As the sun sets, a new adventure awakens.
Sonic Unleashed, developed by Sonic Team and published by Sega, follows Sonic the Hedgehog as he attempts to restore the world to normal after his nemesis, Doctor Eggman, splits the world into pieces. Gameplay features two distinct styles, with each being played either during daytime or night-time. Daytime stages incorporate Sonic's traditional platforming and speed, combining third-person and 2D side-scroller viewpoints. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • Intel Core i7-4700MQ (Quad core @ Stock 2.40GHz)
  • GeForce GTX 770M
r5875 GSdx r5875
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
BIOS: USA v01.60, Runs mostly smoothly, with slight frame-rate drops in certain areas. Did not Experience any graphical glitches or sound issues throughout my playthrough. Mlpfimguy
PAL Win (8.1/7, 64x)
  • Intel Core i7 @ 3.4GHz/i5 @ 2.8GHz (8MB)
  • Nvidia GTX750ti 2GB/GT630 2GB
PCSX2 1.4.0 [8-1-2016] GSdx MSVC 19.00 SSE41
  • SPU2-X 5709 2.0.0
  • LilyPad 5709 0.11.0
EE Cyclerate 1, VU Cycle Stealing 2. Game run great. Bugs: Initiative Jap Language @ loading the save-game. Fixed by: Full reboot



The gallery

Public compatibility forum links