Sonic Unleashed: Difference between revisions

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|caption          = PS2 North American Box Art
|caption          = PS2 North American Box Art
|developer        = [[Sonic Team]], [[Dimps]]
|developer        = [[Sonic Team]], [[Dimps]]
|genre            = [http://wiki.pcsx2.net/index.php/Category:Action Action] [http://wiki.pcsx2.net/index.php/Category:Adeventure Adventure] [http://wiki.pcsx2.net/index.php/Category:Fighting Beat 'em Up]
|genre            = [http://wiki.pcsx2.net/index.php/Category:Action Action] [http://wiki.pcsx2.net/index.php/Category:Adeventure Adventure] [http://wiki.pcsx2.net/index.php/Category:Fighting Fighting]
|gameinfo          = Sonic Unleashed, developed by Sonic Team and published by Sega, follows Sonic the Hedgehog as he attempts to restore the world to normal after his nemesis, Doctor Eggman, splits the world into pieces. Gameplay features two distinct styles, with each being played either during daytime or night-time. Daytime stages incorporate Sonic's traditional platforming and speed, combining third-person  and 2D side-scroller viewpoints. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.
|gameinfo          = Sonic Unleashed, developed by Sonic Team and published by Sega, follows Sonic the Hedgehog as he attempts to restore the world to normal after his nemesis, Doctor Eggman, splits the world into pieces. Gameplay features two distinct styles, with each being played either during daytime or night-time. Daytime stages incorporate Sonic's traditional platforming and speed, combining third-person  and 2D side-scroller viewpoints. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.
|wikipedia        = [https://en.wikipedia.org/wiki/Sonic_Unleashed Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Sonic_Unleashed Link]
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<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =  
|serialsNTSCU      = SLUS-21846
|CRCsNTSCU        =
|CRCsNTSCU        = FB236A46
|releasedateNTSCU  = November 18, 2008
|releasedateNTSCU  = November 18, 2008
|statusNTSCU      = 2
|statusNTSCU      = 2
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =  
|serialsPAL        = SLES-55580
|CRCsPAL          =
|CRCsPAL          = 8C913264
|releasedatePAL    = November 28, 2008
|releasedatePAL    = November 28, 2008
|statusPAL        = 2
|statusPAL        = 2

Revision as of 21:23, 15 July 2014

Sonic Unleashed

PS2 North American Box Art
Region NTSC-U:
Serial numbers: SLUS-21846
Release date: November 18, 2008
CRCs: FB236A46
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-55580
Release date: November 28, 2008
CRCs: 8C913264
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Release date: December 18, 2008
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Sonic Team, Dimps
Genre: Action Adventure Fighting
Wikipedia: Link
Game review links: IGN
Game review score: 7.0 (IGN)
Game description: Sonic Unleashed, developed by Sonic Team and published by Sega, follows Sonic the Hedgehog as he attempts to restore the world to normal after his nemesis, Doctor Eggman, splits the world into pieces. Gameplay features two distinct styles, with each being played either during daytime or night-time. Daytime stages incorporate Sonic's traditional platforming and speed, combining third-person and 2D side-scroller viewpoints. Night-time levels see Sonic transform into the Werehog; gameplay slows down to accommodate greater platform play, and involves combat against waves of enemies using the Werehog's brute strength.

Test configuration on Windows:

PCSX2 version: r5875
Graphics by GSdx: r5875
Sound by SPU2-X: 2.0.0
Pad plugin is LilyPad: 0.11.0
BIOS version: USA v01.60

Comments: Runs mostly smoothly, with slight frame-rate drops in certain areas. Did not Experience any graphical glitches or sound issues throughout my playthrough.


Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


PC specs used to test the game:

CPU: Intel Core i7-4700MQ (Quad core @ Stock 2.40GHz)
GPU: GeForce GTX 770M


See also