Sly Cooper and the Thievius Raccoonus: Difference between revisions

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|OS=Windows 8.1 x64
|OS=Windows 8.1 x64
|CPU=Intel Core i5-4570 CPU @ 3.20GHz
|CPU=Intel Core i5-4570 CPU @ 3.20GHz
|GPU=NVIDIA GeForce GTX 650
|GPU=NVIDIA GeForce GTX 650 2 GB
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3])
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3])
|Graphics=GSdx 1.1.0 AVX2
|Graphics=GSdx 1.1.0 AVX2
|Sound=SPU2-X 2.0.0
<spoiler show="Settings" hide="Hide">
|Comments=Runs well with recommended settings everywhere on Direct3D 11 Hardware mode at 3x resolution. Bob tff interlacing seems to produce the best results. Finished the game without issues apart from some slowdowns on small portions of two or three levels.
* Renderer: Direct3D11 (Hardware)
* Interlacing: Bob tff
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=Runs well with recommended settings everywhere at 3x resolution. Bob tff interlacing seems to produce the best results. Finished the game without issues apart from some slowdowns on small portions of two or three levels.
|Tester=Ratchet66
|Tester=Ratchet66
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=AMD Ryzen 5 3600 @ 3.6 GHz
|GPU=NVIDIA GeForce GTIX 1660 SUPER
|Revision=1.7.0 (dev-1545)
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** mVU Flag Hack: ✓
** MTVU: ✓
</spoiler>
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 6x Native
* Anisotropic Filtering: 16x
</spoiler>
|Sound=SPU2-X
|Comments= Completed the story. Game ran near flawlessly at 6x native resolution, with minor framerate drops in one area of Chapter 3. Cell shading lines don't scale up correctly with higher resolutions, being a little too big and slightly misaligned. The fix explained under "Known Issues" does work, however I find the fix has the opposite problem of making the lines too small in 4K, which detracts from the aesthetic. In any case it's difficult to make those lines look correct in higher resolutions! To get a clear and sharp image, I found a no-interlacing patch and a motion blur removal patch and combined them together.
|Tester=CynicMimic
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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* Also known as '''Kaitou Sly Cooper''' (JP), '''Sly Raccoon''' (EU)
* Also known as '''Kaitou Sly Cooper''' (JP), '''Sly Raccoon''' (EU)


<!-- Remove comment signs and add issues here -->
 
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Incorrect Line Upscaling
|IsFixed=0
|IssueLevel=0
|Description=When upscaling the game to a higher resolution, the cel shaded black lines become too big and aren't in the right place.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", Choose "Disable safe feature".
Note: The black lines become small but they are still there.
}}


{{Issue
{{Issue
|IssueName=
|IssueName=Black dots during events
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=During the conversations between Sly and his gang during the level, some black dots appear on gang faces.
|Workaround=
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", Choose "Disable safe feature".
}}
}}
-->
 
==Screenshots==
<gallery>
File:SLY2.jpg|v1.7.0 dev-1545, 6x Native Resolution (2160p), FXAA, 16xAF, widescreen patch, removed interlacing and motion blur.
File:SLY1.jpg|v1.7.0 dev-1545, 6x Native Resolution (2160p), FXAA, 16xAF, widescreen patch, removed interlacing and motion blur.
</gallery>


{{Sly Cooper}}
{{Sly Cooper}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Sly-Cooper-and-the-Thievius-Raccoonus-SCUS-97198-U Sly Cooper and the Thievius Raccoonus (SCUS 97198) (U)]}}
*[http://forums.pcsx2.net/Thread-Sly-Cooper-and-the-Thievius-Raccoonus-SCUS-97198-U Sly Cooper and the Thievius Raccoonus (SCUS 97198) (U)]}}
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