Sly Cooper and the Thievius Raccoonus: Difference between revisions

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{{infobox
{{infobox
|image            = Sly_Cooper_and_the_Thevious_Racconious.jpeg
|image            = Sly_Cooper_and_the_Thevious_Racconious.jpeg
|caption          = NTSC-U Greatest Hits Boxart
|caption          = NTSC-U cover
|developer        = Sucker Punch
|developer        = Sucker Punch
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (KO, JP)
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (KO, JP)
|genre            = Action, Platformer
|genre            = Action, Platformer
|wikipedia        = [https://en.wikipedia.org/wiki/Sly_Cooper_and_the_Thievius_Raccoonus Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561378-sly-cooper-and-the-thievius-raccoonus Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/561378-sly-cooper-and-the-thievius-raccoonus/index.html GameRankings]|85/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/sly-cooper-and-the-thievius-raccoonus Metacritic]|86/100}}
|gameinfo          = Sly Cooper, the notorious international thief, is out to reclaim what is rightfully his. The family heirloom has been stolen and Sly wants it back. Get ready to infiltrate the most secure places in the world using a repertoire of sneaky moves. Tiptoe around spotlights, alarms, infrared lasers, and trip wires, while grabbing priceless jewels and emptying casinos. Stealth and smarts are all you need as you dodge security guards, run across rooftops, and escape with your tail intact.<br />
|gameinfo          = Sly Cooper, the notorious international thief, is out to reclaim what is rightfully his. The family heirloom has been stolen and Sly wants it back. Get ready to infiltrate the most secure places in the world using a repertoire of sneaky moves. Tiptoe around spotlights, alarms, infrared lasers, and trip wires, while grabbing priceless jewels and emptying casinos. Stealth and smarts are all you need as you dodge security guards, run across rooftops, and escape with your tail intact.<br />
The game focuses on the eponymous protagonist and master thief Sly Cooper and his gang, Bentley the Turtle and Murray the Hippo, as they seek out the Fiendish Five to recover his family's "Thievius Raccoonus", a book with the accumulation of all of Sly's ancestors' thieving moves.
The game focuses on the eponymous protagonist and master thief Sly Cooper and his gang, Bentley the Turtle and Murray the Hippo, as they seek out the Fiendish Five to recover his family's "Thievius Raccoonus", a book with the accumulation of all of Sly's ancestors' thieving moves.
|wikipedia        = [http://en.wikipedia.org/wiki/Sly_Cooper_and_the_Thievius_Raccoonus Link]
<!-- General props -->
|cpu-intensive    = 1
|cpu-intensive    = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/561378-sly-cooper-and-the-thievius-raccoonus Link]
|korean            =  SCKA-20004
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2002/09/20/sly-cooper-and-the-thievius-raccoonus IGN]|8.5/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/sly-cooper-and-the-thievius-raccoonus Metacritic]|86/100}}
|japan_rating      = A
|japan_rating      = A
|ko_rating        = ALL
|ko_rating        = ALL
|eu_rating        = 7+
|eu_rating        = 7+
|au_rating        = G
|na_rating        = E
|na_rating_text    = Mild Violence
|na_rating_text    = Mild Violence
|na_rating        = E
<!-- Language props -->
|italian          = SCES-50917
|italian          = SCES-50917
|spanish          = SCES-50917
|spanish          = SCES-50917
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|german            = SCES-50917
|german            = SCES-50917
|japanese          = SCPS-15036
|japanese          = SCPS-15036
|english          = SCUS-97198 & SCES-50917
|korean            = SCKA-20004
|english          = SCUS-97198 & SCES-50917 & SCUS-97210
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SCES-50917
|serialsPAL        = SCES-50917<br />SCED-51452 <small>(Demo)</small>
|CRCsPAL          = DA3DD765 <small>(PAL-Unk)</small>
|CRCsPAL          = DA3DD765 <small>(PAL-Unk)</small>
|releasedatePAL    = January 17, 2003
|releasedatePAL    = January 17, 2003
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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|serialsNTSCJ      = SCPS-15036<br />SCAJ-20017<br />SCKA-20004<br />PAPX-90231 <small>(Trial)</small>
|serialsNTSCJ      = SCPS-15036<br />SCAJ-20017<br />SCKA-20004<br />PAPX-90231 <small>(Trial)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = February 22, 2003 <small>(Korea)</small><br />March 6, 2003<br />June 17, 2004 <small>(BigHit Series)</small>
|releasedateNTSCJ  = February 22, 2003 <small>(Korea)</small><br />March 6, 2003<br />June 17, 2004 <small>(BigHit Series, Korea)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Intel i5 2500k @ 4.0GHz
|CPU=Intel Core i5-2500K @ 4.00 GHz
|GPU=HIS Radeon HD 6870 @ Stock
|GPU=HIS Radeon HD 6870 @ Stock
|Revision=0.9.8.r4600
|Revision=0.9.8 (r4600)
|Graphics=GSdx 0.1.16
|Graphics=GSdx 0.1.16
|Sound=
|Sound=
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Intel i5 2500k @ Stock 3.30GHz
|CPU=Intel Core i5-2500K @ Stock
|GPU=Intel HD3000 @800 MHz
|GPU=Intel HD Graphics 3000 @ 800 MHz
|Revision=0.9.8.r4600
|Revision=0.9.8 (r4600)
<spoiler show="Settings" hide="Hide">
*Speedhacks:
**EE Cyclerate: 3
**VU Cycle Stealing: 2
**INTC Spin Detection
**Wait Loop Detection
**mVU Flag Hack
</spoiler>
|Graphics=GSdx 0.1.16
|Graphics=GSdx 0.1.16
|Sound=
|Sound=
* SPU2-X 1.4.0
* SPU2-X 1.4.0
* LilyPad 1.10.0
* LilyPad 1.10.0
|Comments=BIOS: USA v02.00, FPS: 59-60, HACKS: EE Cycle rate - 3X, VU Cycle stealing - 2X,INTC, FLag Loop, mvu flag hack enabled , Full speed, no visible or audible errors. Using D3D 10(software) with native resolution. All 4 cores, Not using discrete Graphics card. 4GB DDR3 RAM 1600 MHz G-skill
|Comments=BIOS: USA v02.00, FPS: 59-60, Full speed, no visible or audible errors. Using "Direc3D10 (Software)" with native resolution. All 4 cores, Not using discrete Graphics card. 4GB DDR3 RAM 1600 MHz G-skill
|Tester=Individuality
|Tester=Individuality
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Nvidia GTX 285 768MB
|GPU=NVIDIA GeForce GTX 285 768 MB
|Revision=1.1.0 r5492
|Revision=1.1.0 (r5492)
|Graphics=GSdx 5464 SSE41
|Graphics=GSdx SSE41 (r5464)
|Sound=
|Sound=
*SPU2-X 2.0.0
*SPU2-X 2.0.0
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 64-Bit
|OS=Windows 7 64-Bit
|CPU=Intel i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.4 GHz
|GPU=Sapphire R9 290X 4GB
|GPU=Sapphire Radeon R9 290X 4GB
|Revision=1.2.1 r5873
|Revision=1.2.1 (r5873)
|Graphics=GSdx 10 (Hardware)0.1.16 r5875  
|Graphics=GSdx 0.1.16 (r5875)
|Sound=
|Sound=
*SPU2-X r5875
*SPU2-X (r5875)
*Lillypad 0.11.0 r5875
*LilyPad 0.11.0 (r5875)
|Comments=Game runs well and looks great at 6X native resolution at 60FPS. No need for any hacks. Bios v 2.0 was used.
|Comments=Game runs well and looks great with Direct3D10 (Hardware) and 6X native resolution at 60 FPS. No need for any hacks. BIOS v2.0 was used.
|Tester=Zrooney
|Tester=Zrooney
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 Pro x64
|CPU=Intel Xeon X5460 @ 4.00 GHz
|GPU=EVGA GeForce GTX 480 SSC @ 830 MHz (core)
|Revision=1.5.0
|Graphics=GSdx SSE4
|Sound=SPU2-X
|Comments=Finished the game and didn't have any issues. Used only recommended speed hacks, although sometimes in Mesa City I had to slide VU Cycle Stealing to -2.
|Tester=GouStoulos
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 8.1 x64
|CPU=Intel Core i5-4570 CPU @ 3.20GHz
|GPU=NVIDIA GeForce GTX 650 2 GB
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3])
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Interlacing: Bob tff
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=Runs well with recommended settings everywhere at 3x resolution. Bob tff interlacing seems to produce the best results. Finished the game without issues apart from some slowdowns on small portions of two or three levels.
|Tester=Ratchet66
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=AMD Ryzen 5 3600 @ 3.6 GHz
|GPU=NVIDIA GeForce GTIX 1660 SUPER
|Revision=1.7.0 (dev-1545)
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** EE Cyclerate: 0
** VU Cycle Stealing: 0
** mVU Flag Hack: ✓
** MTVU: ✓
</spoiler>
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 6x Native
* Anisotropic Filtering: 16x
</spoiler>
|Sound=SPU2-X
|Comments= Completed the story. Game ran near flawlessly at 6x native resolution, with minor framerate drops in one area of Chapter 3. Cell shading lines don't scale up correctly with higher resolutions, being a little too big and slightly misaligned. The fix explained under "Known Issues" does work, however I find the fix has the opposite problem of making the lines too small in 4K, which detracts from the aesthetic. In any case it's difficult to make those lines look correct in higher resolutions! To get a clear and sharp image, I found a no-interlacing patch and a motion blur removal patch and combined them together.
|Tester=CynicMimic
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{TestingFooter}}
{{TestingFooter}}
-->
-->


== Trivia ==
== Trivia ==
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<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==
{{Issue
|IssueName=Incorrect Line Upscaling
|IsFixed=0
|IssueLevel=0
|Description=When upscaling the game to a higher resolution, the cel shaded black lines become too big and aren't in the right place.
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", Choose "Disable safe feature".
Note: The black lines become small but they are still there.
}}


{{Issue
{{Issue
|IssueName=
|IssueName=Black dots during events
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=During the conversations between Sly and his gang during the level, some black dots appear on gang faces.
|Workaround=
|Workaround=Go to Config > Video (GS) > Plugin Settings, turn on "Enable HW Hacks", Choose "Disable safe feature".
}}
}}
-->
 
==Screenshots==
<gallery>
File:SLY2.jpg|v1.7.0 dev-1545, 6x Native Resolution (2160p), FXAA, 16xAF, widescreen patch, removed interlacing and motion blur.
File:SLY1.jpg|v1.7.0 dev-1545, 6x Native Resolution (2160p), FXAA, 16xAF, widescreen patch, removed interlacing and motion blur.
</gallery>


{{Sly Cooper}}
{{Sly Cooper}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Sly-Cooper-and-the-Thievius-Raccoonus-SCUS-97198-U Sly Cooper and the Thievius Raccoonus (SCUS 97198) (U)]}}
*[http://forums.pcsx2.net/Thread-Sly-Cooper-and-the-Thievius-Raccoonus-SCUS-97198-U Sly Cooper and the Thievius Raccoonus (SCUS 97198) (U)]}}
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