Sly Cooper and the Thievius Raccoonus: Difference between revisions

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|GPU=Intel HD Graphics 3000 @ 800 MHz
|GPU=Intel HD Graphics 3000 @ 800 MHz
|Revision=0.9.8 (r4600)
|Revision=0.9.8 (r4600)
<spoiler show="Settings" hide="Hide">
<!--
*Speedhacks:
*Speedhacks:
**EE Cyclerate: 3
**EE Cyclerate: 3
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**Wait Loop Detection
**Wait Loop Detection
**mVU Flag Hack
**mVU Flag Hack
</spoiler>
-->
|Graphics=GSdx 0.1.16
|Graphics=GSdx 0.1.16
|Sound=
|Sound=
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|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3])
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3])
|Graphics=GSdx 1.1.0 AVX2
|Graphics=GSdx 1.1.0 AVX2
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Interlacing: Bob tff
* Interlacing: Bob tff
</spoiler>
-->
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
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|GPU=NVIDIA GeForce GTIX 1660 SUPER
|GPU=NVIDIA GeForce GTIX 1660 SUPER
|Revision=1.7.0 (dev-1545)
|Revision=1.7.0 (dev-1545)
<spoiler show="Settings" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: 0
** EE Cyclerate: 0
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** mVU Flag Hack: ✓
** mVU Flag Hack: ✓
** MTVU: ✓
** MTVU: ✓
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 6x Native
* Internal Resolution: 6x Native
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
</spoiler>
-->
|Sound=SPU2-X
|Sound=SPU2-X
|Comments= Completed the story. Game ran near flawlessly at 6x native resolution, with minor framerate drops in one area of Chapter 3. Cell shading lines don't scale up correctly with higher resolutions, being a little too big and slightly misaligned. The fix explained under "Known Issues" does work, however I find the fix has the opposite problem of making the lines too small in 4K, which detracts from the aesthetic. In any case it's difficult to make those lines look correct in higher resolutions! To get a clear and sharp image, I found a no-interlacing patch and a motion blur removal patch and combined them together.
|Comments= Completed the story. Game ran near flawlessly at 6x native resolution, with minor framerate drops in one area of Chapter 3. Cell shading lines don't scale up correctly with higher resolutions, being a little too big and slightly misaligned. The fix explained under "Known Issues" does work, however I find the fix has the opposite problem of making the lines too small in 4K, which detracts from the aesthetic. In any case it's difficult to make those lines look correct in higher resolutions! To get a clear and sharp image, I found a no-interlacing patch and a motion blur removal patch and combined them together.
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|GPU=NVIDIA GeForce GTX 670
|GPU=NVIDIA GeForce GTX 670
|Revision=1.7.2672 (SSE4)
|Revision=1.7.2672 (SSE4)
<spoiler show="Settings" hide="Hide">
<!--
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: 0
** EE Cyclerate: 0
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** mVU Flag Hack: ✓
** mVU Flag Hack: ✓
** MTVU: ✓
** MTVU: ✓
</spoiler>
-->
|Graphics=GSdx 1.2.0
|Graphics=GSdx 1.2.0
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
* Internal Resolution: 3*Native
* Internal Resolution: 3*Native
</spoiler>
-->
|Sound=SPU2-X 2.0.0
|Sound=SPU2-X 2.0.0
* Module: Xaudio2
* Module: Xaudio2
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|IssueName=Cheats break the game
|IssueName=Cheats break the game
|IsFixed=0
|IsFixed=0
|IssueLevel=2
|IssueLevel=-1
|Description=When using cheats, some clues will not spawn and keys won't register when you collect them (the counter won't increase), making it impossible to continue the game.
|Description=When using cheats, some clues will not spawn and keys won't register when you collect them (the counter won't increase), making it impossible to continue the game. This bug exists on the PS2 when third party memory cards or cheating devices e.g. Game Shark are used, and isn't a PCSX2 bug.
|Workaround=Don't use cheats or patches. Recommended to use them while roaming around after 100% completion.
|Workaround=Don't use cheats or patches. Recommended to use them while roaming around after 100% completion.
Note: This bug exists on the PS2 when third party memory cards or cheating devices e.g. Game Shark are used, and isn't a PCSX2 bug.
}}
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Incorrect Line Upscaling
|IssueName=Incorrect Line Upscaling
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{{Sly Cooper}}
{{Sly Cooper}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Sly-Cooper-and-the-Thievius-Raccoonus-SCUS-97198-U Sly Cooper and the Thievius Raccoonus (SCUS 97198) (U)]}}
*[https://forums.pcsx2.net/Thread-Sly-Cooper-and-the-Thievius-Raccoonus-SCUS-97198-U Sly Cooper and the Thievius Raccoonus (SCUS 97198) (U)]}}
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