Siren: Difference between revisions
No edit summary |
|||
Line 1: | Line 1: | ||
{{infobox | {{infobox | ||
|image = Forbidden-Siren PAL.jpg | |image = Forbidden-Siren PAL.jpg | ||
|caption = PAL Cover Art | |caption = PAL Cover Art | ||
Line 33: | Line 33: | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
|macstatusNTSCJ = | |macstatusNTSCJ = | ||
}} | }} | ||
[[Category:Temp - unverified automatically converted pages]] | |||
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | |||
{{TestingHeader|OS=Windows}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=Intel Pentium Dual-Core E5400 (3.6GHz) | |||
|GPU=Geforce 9600GT | |||
|Revision=0.9.8 | |||
|Graphics=GSdx r4600 | |||
|Sound= | |||
* SPU2-X r4600 | |||
* LilyPad r4510 | |||
|Comments=BIOS: USA v2.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU flag hack., 60+ FPS except using software in a few places | |||
|Tester=? | |||
}} | |||
{{TestingFooter}} | |||
<!-- | |||
{{TestingHeader|OS=Linux}} | |||
{{TestingEntry | |||
|Status=? | |||
|Region=? | |||
|OS=? | |||
|CPU=? | |||
|GPU=? | |||
|Revision=? | |||
|Graphics=? | |||
|Sound=? | |||
|Comments=? | |||
|Tester=? | |||
}} | |||
{{TestingFooter}} | |||
--> | |||
Revision as of 06:24, 14 August 2014
Developer(s): SCE Japan Studio
Genre: Horror
Wikipedia: Link
Game review links: Metacritic
Game review score: 72/100
Game description: Also known as "Forbidden Siren" in Europe and Australia. The story revolves around an interconnected cast of characters that possess a power which enables them to see and hear what a nearby character sees. Siren is divided into stages, each taking place in one of ten areas in the village of Hanuda, and organized chronologically in a table called the "Link Navigator". In order to complete a stage, the player must accomplish a primary objective that usually involves reaching an exit point, subduing undead enemies called "Shibito", or finding an item. Objectives in different stages are interconnected via a butterfly effect, and a character's actions in one stage can trigger a secondary objective in another stage.
There is a sequel to this game: Forbidden Siren 2.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
? | ? |
|
0.9.8 | GSdx r4600 |
|
BIOS: USA v2.00, HACKS: Hacks: INTC, Wait Idle Loop, mVU flag hack., 60+ FPS except using software in a few places | ? |
Widescreen support
Available as a .pnatch file. Grab it from the PCSX2 forums.
Known Issues
Wall of Fog
- Status: Active
- Type: Minor
- Description: Day missions may have a wall of fog problem.
- Workaround: Only software mode (F9) in GSdx works correctly AFAIK