Simple 2000 Series Vol. 55: The Catfight: Joneko Densetsu: Difference between revisions

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(Added more information to the wiki page: included a few reference images and provided gameplay notes and game description to improve awareness and understanding of the nature of the game for users)
(Nice work, but the images need to be uploaded before being referenced, so I'm hiding them for now. I also reformated the thing slightly.)
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|image            = Cover_Simple_2000_Series_Vol_55_The_Catfight_Joneko_Densetsu.jpg
|image            = Cover_Simple_2000_Series_Vol_55_The_Catfight_Joneko_Densetsu.jpg
|caption          =
|caption          =
|developer        = [https://en.wikipedia.org/wiki/Tamsoft [Tamsoft]]
|developer        = Tamsoft
|publisher        = [https://en.wikipedia.org/wiki/D3_Publisher [D3Publisher]] (JP), [https://en.wikipedia.org/wiki/505_GameStreet [505 Game Street]] (EU)
|publisher        = [[D3Publisher]] (JP), [[505 Game Street]] (EU)
|genre            = Fighting-Action-Arena
|genre            = Fighting, Action
|wikipedia        =  
|wikipedia        =  
|gameinfo          = <br/>Simple 2000 Series Vol 55: The Catfight (Onna Neko Densetsu or Joneko Densetsu), or simply Fighting Angels in Europe, is an all-bikini-girl fighter which allows you to choose from one of ten characters (one character, boss character, is unlockable) and up to 11 different costumes (9 of which are shared among the different characters). <br/>The game plays as a fully 3D arena fighting game which implements common fighter features such as:
|gameinfo          = Simple 2000 Series Vol 55: The Catfight (Onna Neko Densetsu or Joneko Densetsu), or simply Fighting Angels in Europe, is an all-bikini-girl fighter which allows you to choose from one of ten characters (one character, boss character, is unlockable) and up to 11 different costumes (9 of which are shared among the different characters). The game plays as a fully 3D arena fighting game which implements common fighter features such as ''basic moves and combos'', ''guard and counter guard system'', ''a "Sexy"/"Love" meter system which allows an enhanced countering (unleashes a quick counter move automatically after guarding against the move) action and, when full, provides a super move called "Sexy Dance" which unleashes a powerful combo.''<br />
* basic moves and combos  
As for game modes, it provides two types of matches - regular battles and weapon matches, the latter of which randomly spawns a weapon in some part of the ring which can either be a ''Bat w/ Nails'', ''Katana'', ''Steel Chair'', ''Assault Rifle''. These weapons have a limited number of uses (about 4, regardless of whether they hit the opponent or not) and when the only weapon is "lost" or "destroyed" another one will spawn at one of the four corners of the arena.<br />
* guard and counter guard system  
In short, Fighting Angels can be fun but simple fighter game, especially if you don't mind (or are into) the scantily-clad-women-beating-the-crap-out-of-each-other-while-being-cute (except for when they bring the weapons out: especially the assault rifle) type of thing...
* a "Sexy"/"Love" meter system which allows an enhanced countering (unleashes a quick counter move automatically after guarding against the move) action and, when full, provides a super move called "Sexy Dance" which unleashes a powerful combo.
As for game modes, it provides two types of matches - regular battles and weapon matches, the latter of which randomly spawns a weapon in some part of the ring which can either be a:
* Bat w/ Nails
* Katana
* Steel Chair  
* Assault Rifle (!)
These weapons have a limited number of uses (about 4, regardless of whether they hit the opponent or not) and when the only weapon is "lost" or "destroyed" another one will spawn at one of the four corners of the arena.
<br/>In short, Fighting Angels can be fun but simple fighter game, especially if you don't mind (or are into) the scantily-clad-women-beating-the-crap-out-of-each-other-while-being-cute (except for when they bring the weapons out: especially the assault rifle) type of thing...
|reviewlinks      =   
|reviewlinks      =   
|gamefaqslink      = [http://www.gamefaqs.com/ps2/921067-fighting-angels Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/921067-fighting-angels Link]
|eu_rating        = 12+
|eu_rating        = 12+
|ko_rating        = 18
|ko_rating        = 18
|numberofplayers  = 1-2
|numberofplayers  = 2
|japan_rating      = B
|japan_rating      = B
|english          = SLES-53408
|english          = SLES-53408
|japanese          = SLPM-62494
|japanese          = SLPM-62494
|widescreenpatch  = 1
|widescreenpatch  = 1
|softwareonly      = 1
|korean            = SLKA-15041
|korean            = SLKA-15041
<!-- NTSC-U props -->
<!-- NTSC-U props -->
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-62494, SLKA-15041
|serialsNTSCJ      = SLPM-62494<br />SLKA-15041
|CRCsNTSCJ        = 561BE340, ...
|CRCsNTSCJ        = 561BE340
|releasedateNTSCJ  = June 24, 2004
|releasedateNTSCJ  = June 24, 2004
|statusNTSCJ      = 2
|statusNTSCJ      = 2
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{{Issue
{{Issue
|IssueName=Severe colouring distortion and afterimaging
|IssueName=Severe colouring distortion and afterimaging
|IsFixed=No
|IsFixed=0
|IssueLevel=2
|IssueLevel=1
|Description=When running the game in Hardware Mode (HW) the game produces a weird overlapping/distortion of colours ingame causing the models, background and arena to become indistinguishable due to the mix of colours thus making the game unplayable in this mode (see image below)
|Description=When running the game in Hardware Mode (HW) the game produces a weird overlapping/distortion of colours ingame causing the models, background and arena to become indistinguishable due to the mix of colours thus making the game unplayable in this mode
|Workaround=The game must be run in Software Mode (SW).
|Workaround=The game must be run in Software Mode (SW).
}}
}}


==The gallery==
 
<gallery>
<!--
File:Simple_2000_Series_Vol._55_The_Catfight_Joneko_Densetsu_Forum_1.jpg|Simple 2000 Series Vol. 55: The Catfight: Joneko Densetsu (SLES 53408)
File:Simple_2000_Series_Vol._55_The_Catfight_Joneko_Densetsu_Forum_2.jpg|Simple 2000 Series Vol. 55: The Catfight: Joneko Densetsu (SLPM 62494)
File:Simple_2000_Series_Vol_55_The_Catfight_Onna_Neko_Densetsu_Title.jpg|Fighting Angels (EU) Title Menu (SLES 53408)
File:Simple_2000_Series_Vol_55_The_Catfight_Onna_Neko_Densetsu_Title.jpg|Fighting Angels (EU) Title Menu (SLES 53408)
File:Simple_2000_Series_Vol_55_The_Catfight_Onna_Neko_Densetsu_View.jpg|Fighting Angels (EU) View Mode (SLES 53408)
File:Simple_2000_Series_Vol_55_The_Catfight_Onna_Neko_Densetsu_View.jpg|Fighting Angels (EU) View Mode (SLES 53408)
Line 127: Line 118:
File:Simple_2000_Series_Vol_55_The_Catfight_Onna_Neko_Densetsu_Match_Weapon.jpg|Fighting Angels (NTSC-J) Weapon Match (SLPM 62494)
File:Simple_2000_Series_Vol_55_The_Catfight_Onna_Neko_Densetsu_Match_Weapon.jpg|Fighting Angels (NTSC-J) Weapon Match (SLPM 62494)
File:Simple_2000_Series_Vol_55_The_Catfight_Onna_Neko_Densetsu_HW_Glitch.jpg|Fighting Angels (EU) Hardware Mode Glitch Colour Distortion (SLES 53408)
File:Simple_2000_Series_Vol_55_The_Catfight_Onna_Neko_Densetsu_HW_Glitch.jpg|Fighting Angels (EU) Hardware Mode Glitch Colour Distortion (SLES 53408)
-->
==The gallery==
<gallery>
File:Simple_2000_Series_Vol._55_The_Catfight_Joneko_Densetsu_Forum_1.jpg|Simple 2000 Series Vol. 55: The Catfight: Joneko Densetsu (SLES 53408)
File:Simple_2000_Series_Vol._55_The_Catfight_Joneko_Densetsu_Forum_2.jpg|Simple 2000 Series Vol. 55: The Catfight: Joneko Densetsu (SLPM 62494)
</gallery>
</gallery>
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Fighting-Angels-SLES-53408-E--28996 Fighting Angels (SLES 53408) (E)]
*[http://forums.pcsx2.net/Thread-Fighting-Angels-SLES-53408-E--28996 Fighting Angels (SLES 53408) (E)]
*[http://forums.pcsx2.net/Thread-Simple-2000-Series-Vol-55-The-Catfight-Joneko-Densetsu-SLPM-62494-J--29197 Simple 2000 Series - Vol. 55 - The Catfight - Joneko Densetsu (SLPM 62494) (J)]}}
*[http://forums.pcsx2.net/Thread-Simple-2000-Series-Vol-55-The-Catfight-Joneko-Densetsu-SLPM-62494-J--29197 Simple 2000 Series - Vol. 55 - The Catfight - Joneko Densetsu (SLPM 62494) (J)]}}

Revision as of 05:58, 17 February 2018

Simple 2000 Series Vol. 55: The Catfight: Joneko Densetsu

Game general and emulation properties:
CERO rating: B
PEGI rating: 12+
GRB rating: 18
Widescreen patch available
Supports up to two local players
Languages supported:
English: SLES-53408
Japanese: SLPM-62494
Korean: SLKA-15041
Region PAL:
Serial numbers: SLES-53408
Release date: November 16, 2005
CRCs: B0621C55
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-62494
SLKA-15041
Release date: June 24, 2004
CRCs: 561BE340
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Tamsoft
Publisher(s): D3Publisher (JP), 505 Game Street (EU)
Genre: Fighting, Action
Game description: Simple 2000 Series Vol 55: The Catfight (Onna Neko Densetsu or Joneko Densetsu), or simply Fighting Angels in Europe, is an all-bikini-girl fighter which allows you to choose from one of ten characters (one character, boss character, is unlockable) and up to 11 different costumes (9 of which are shared among the different characters). The game plays as a fully 3D arena fighting game which implements common fighter features such as basic moves and combos, guard and counter guard system, a "Sexy"/"Love" meter system which allows an enhanced countering (unleashes a quick counter move automatically after guarding against the move) action and, when full, provides a super move called "Sexy Dance" which unleashes a powerful combo.
As for game modes, it provides two types of matches - regular battles and weapon matches, the latter of which randomly spawns a weapon in some part of the ring which can either be a Bat w/ Nails, Katana, Steel Chair, Assault Rifle. These weapons have a limited number of uses (about 4, regardless of whether they hit the opponent or not) and when the only weapon is "lost" or "destroyed" another one will spawn at one of the four corners of the arena.
In short, Fighting Angels can be fun but simple fighter game, especially if you don't mind (or are into) the scantily-clad-women-beating-the-crap-out-of-each-other-while-being-cute (except for when they bring the weapons out: especially the assault rifle) type of thing...


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows
  • Intel core i5 7200U @ 2.5GHz
  • Intel HD Graphics 620
1.4.0 GSDx 1.0.0 (gsdx32-avx) SPU2-X 2.0.0 The game runs smoothly at both 50hz and 60hz (50fps and 60fps respectively). However, the game can only be run in SW mode (D3D9, D3D11, OGL) as running in HW mode causes severe colour distortion and afterimaging, most noticeable during intro videos, View mode and during matches. (See images below). Just-SA-Gamer000
NTSCJ Windows
  • Intel core i5 7200U @ 2.5GHz
  • Intel HD Graphics 620
1.4.0 GSDx 1.0.0 (gsdx32-avx) SPU2-X 2.0.0 The game runs smoothly (60fps). However, the game can only be run in SW mode (D3D9, D3D11, OGL) as running in HW mode causes severe colour distortion and afterimaging/overdraw, most noticeable during intro videos, View mode and during matches. (See images below). The problem appears to be related to poor/no refreshing of every frame - probably some issue with HW (no-)calls to gfx driver or something. Just-SA-Gamer000


Trivia

  • Original names: THE キャットファイト (SLPM-62494), THE 켓 파이트 (SLKA-15041)
  • Also known as Fighting Angels (EU)


Known Issues

Severe colouring distortion and afterimaging

  • Status: Active
  • Type: Serious
  • Description: When running the game in Hardware Mode (HW) the game produces a weird overlapping/distortion of colours ingame causing the models, background and arena to become indistinguishable due to the mix of colours thus making the game unplayable in this mode
  • Workaround: The game must be run in Software Mode (SW).


The gallery

Public compatibility forum links