Silent Hill 3: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 49: | Line 49: | ||
|Comments=BIOS: 1.60 | |Comments=BIOS: 1.60 | ||
|Tester=JasonBreen | |Tester=JasonBreen | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=<div style="text-align: center;">NTSC-U</div> | |||
|OS=<div style="text-align: center;">Windows 7 Ultimate x64 (SP1)</div> | |||
|CPU= | |||
ASUS MAXIMUS VI HERO | |||
*Intel Core i5-4670k @ 3.4 GHz | |||
|GPU=Radeon HD 7850 | |||
*6GB DDR3-1333 | |||
|Revision= | |||
* 1.3.0-648 (GIT) | |||
|Graphics= | |||
* GSdx 1.3.0-648 0.1.16 AVX2 | |||
** Renderer: D3D11 HW | |||
** Internal Res: 2560x1440 | |||
** Enable FXAA: ON | |||
|Sound= | |||
* SPU2-X 1.3.0-648 | |||
** Module: XAudio2 | |||
** Latency: 150ms | |||
** Sync Mode: TimeStretch | |||
* LilyPad 0.11.0 | |||
|Comments=BIOS: USA 2.30, Has some issues with shadows in this game, they look out of place. Possibly can be fixed with pixel offsets, but values are unknown. | |||
|Tester=Ryudo | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |
Revision as of 19:20, 21 November 2014
Developer(s): Konami, Team Silent
Genre: Survival Horror
Wikipedia: Link
Game review links: GameSpot
Game review score: 8.4/10 (Gamespot)
Game description: Set seventeen years after the events of Silent Hill[5] in which Harry Mason defeats the god of the town cult and is given a baby girl to care for, Silent Hill 3 focuses on Heather, a teenage girl who finds herself being drawn into Silent Hill's alternate reality. She discovers that the cult plans to use her to birth their god, and becomes caught in a conflict within the cult.
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows 7 64-bit |
|
0.9.9.5326 (svn) | GSdx 5530 0.1.16 |
|
BIOS: 1.60 | JasonBreen |
NTSC-U
|
Windows 7 Ultimate x64 (SP1)
|
|
|
|
|
BIOS: USA 2.30, Has some issues with shadows in this game, they look out of place. Possibly can be fixed with pixel offsets, but values are unknown. | Ryudo |
|