Silent Hill 2

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Revision as of 15:45, 31 March 2012 by Quaestor (talk | contribs) (Back again O_O. Add more controller info. Note about Auto-fixes. Note about fullscreen res. Note about FMVs)
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Silent Hill 2
SilentHill2.jpg
Silent Hill 2
Region NTSC-U:
Serial numbers: SLUS 20228
Release date: September 24, 2001
CRCs: E09C1169
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
CRCs: 6BBD4932
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Konami, Team Silent
Genre: Survival Horror
Wikipedia: http://en.wikipedia.org/wiki/Silent_Hill_2
Game review links: http://ps2.ign.com/objects/014/014904.html
Game review score: 9.0/10 (IGN)
Game description: James Sunderland goes to Silent Hill after receiving a letter written by his deceased wife saying that she is waiting for him in their "special place". Along with a girl named Maria (who strongly resembles his wife) he searches for and discovers the truth about his wife's death.

Winlogo.png Test configuration on Windows:

PCSX2 version: 0.9.8.r4600
Graphics by GSDX: r4600 0.1.16
Sound by SPU2-X: r4779 2.0.0
Pad plugin is LilyPad: r4510 0.10.0
DVD plugin is cdvdGigaherz: r4510 0.8.0
BIOS version: USA v01.60

Comments: Only just started; configured, played a bit, saved game. Working on sound sync issue now (2012-03-31). The use of dense fog in this game results in an uneven framerate (with frame skip disabled). Running fullscreen with custom window size 1280x894 on a 1080p TV. Dynamic vsync on. D3D10 mode, 3x native scaling. Disc is an ISO on HDD. Playing with Dualshock 3 using libUSB/sixaxis64. Automatic Gamefixes is on. Hack comments: Unknown if any of these make a difference, but they're what I default to:

  • INTC Sync Hack
  • Idle Loop Fast Forward
  • mVU Flag Hack
  • mVU Block Hack

Linlogo.png Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


Pclogo.png PC specs used to test the game:

CPU: Intel(R) Core(TM) i5 CPU M 430 (stepping 02) @ 2.27GHz
GPU: NVIDIA GeForce GTS 360M (8.17.12.9551)

Comments: FMVs won't play normally with scaled resolution and HW rendering. In other words, hit F9 when movies start :). Dialog in cutscenes is so far out of sync, I can't even guess at the delay.