Silent Hill 2: Difference between revisions
m (you can tweak'em any number of times you like. this is what the wiki is for :-) (one of my favorite games btw)) |
m (updates to sound config, video config) |
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|biosver = USA v01.60 | |biosver = USA v01.60 | ||
|fpsinfo = ~40-60 | |fpsinfo = ~40-60 | ||
|comment = Only just started; configured, played a bit, saved game. | |comment = Only just started; configured, played a bit, saved game. Sound seems OK with Interp. 4/Xaudio2/150ms latency/Timstretch, although it can be a little "echo-y" in cutscenes. The use of dense fog in this game results in an uneven framerate (with frame skip disabled). Running fullscreen with custom window size 640x1032 (not a typo: check the title bar for the PS2 resolution) on a 1080p TV. Dynamic vsync off. D3D10 mode, 3x native scaling. Disc is an ISO on HDD. Playing with Dualshock 3 using libUSB/sixaxis64. Automatic Gamefixes is on. | ||
|hacks = Unknown if any of these make a difference, but they're what I default to: | |hacks = Unknown if any of these make a difference, but they're what I default to: | ||
* '''VU Cycle Stealing''' 3rd "notch" | |||
* '''INTC Sync Hack''' | * '''INTC Sync Hack''' | ||
* '''Idle Loop Fast Forward''' | * '''Idle Loop Fast Forward''' | ||
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|cputype = Intel(R) Core(TM) i5 CPU M 430 (stepping 02) @ 2.27GHz | |cputype = Intel(R) Core(TM) i5 CPU M 430 (stepping 02) @ 2.27GHz | ||
|gputype = NVIDIA GeForce GTS 360M (8.17.12.9551) | |gputype = NVIDIA GeForce GTS 360M (8.17.12.9551) | ||
|pccomment = FMVs won't play normally with scaled resolution and HW rendering. In other words, hit F9 when movies start :). | |pccomment = FMVs won't play normally with scaled resolution and HW rendering. In other words, hit F9 when movies start :). FMVs play slowly; sound is skippy and pitches up and down. | ||
}} | }} |
Revision as of 16:23, 1 April 2012
Developer(s): Konami, Team Silent
Genre: Survival Horror
Wikipedia: Link
Game review links: IGN
Game review score: 9.0/10 (IGN)
Game description: James Sunderland goes to Silent Hill after receiving a letter written by his deceased wife saying that she is waiting for him in their "special place". Along with a girl named Maria (who strongly resembles his wife) he searches for and discovers the truth about his wife's death.
Test configuration on Windows:
PCSX2 version: | 0.9.8.r4600 |
Graphics by GSDX: | r4600 0.1.16 |
Sound by SPU2-X: | r4779 2.0.0 |
Pad plugin is LilyPad: | r4510 0.10.0 |
DVD plugin is cdvdGigaherz: | r4510 0.8.0 |
BIOS version: | USA v01.60 |
Comments: Only just started; configured, played a bit, saved game. Sound seems OK with Interp. 4/Xaudio2/150ms latency/Timstretch, although it can be a little "echo-y" in cutscenes. The use of dense fog in this game results in an uneven framerate (with frame skip disabled). Running fullscreen with custom window size 640x1032 (not a typo: check the title bar for the PS2 resolution) on a 1080p TV. Dynamic vsync off. D3D10 mode, 3x native scaling. Disc is an ISO on HDD. Playing with Dualshock 3 using libUSB/sixaxis64. Automatic Gamefixes is on. Hack comments: Unknown if any of these make a difference, but they're what I default to:
- VU Cycle Stealing 3rd "notch"
- INTC Sync Hack
- Idle Loop Fast Forward
- mVU Flag Hack
- mVU Block Hack
PCSX2 version: | untested |
Graphics by ZZogl: | untested |
Sound by SPU2-X: | untested |
PC specs used to test the game:
CPU: | Intel(R) Core(TM) i5 CPU M 430 (stepping 02) @ 2.27GHz |
GPU: | NVIDIA GeForce GTS 360M (8.17.12.9551) |
Comments: FMVs won't play normally with scaled resolution and HW rendering. In other words, hit F9 when movies start :). FMVs play slowly; sound is skippy and pitches up and down.