Silent Hill: Shattered Memories: Difference between revisions

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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
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==Known Issues==
==Known Issues==


{{Issue
|IssueName=
|IsFixed=
|IssueLevel=
|Description=
|Workaround=
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==Fixed Issues==
{{Issue
{{Issue
|IssueName=Major graphical and audio glitches and the in game rendered cut scenes do not play properly.  
|IssueName=Major graphical and audio glitches and the in game rendered cut scenes do not play properly.  
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=1
|Description=This game has some major issues running in PCSX2, as when it's frame rate runs too far above or below 60FPS for the NTSC-U version (50FPS for PAL version), the game completely breaks in numerous ways. The audio will cut out entirely in sections, various graphics will be horribly glitched or not display at all. Also the in game rendered cut scenes will play way too fast and seems to skip most of the CS due to this. The pre-rendered cut scenes seem to be fine and not affected by these issues.
|Description=This game has some major issues running in PCSX2, as when it's frame rate runs too far above or below 60FPS for the NTSC-U version (50FPS for PAL version), the game completely breaks in numerous ways. The audio will cut out entirely in sections, various graphics will be horribly glitched or not display at all. Also the in game rendered cut scenes will play way too fast and seems to skip most of the CS due to this. The pre-rendered cut scenes seem to be fine and not affected by these issues.
|Workaround=Resolved as of the latest 1.7.0 development builds. If minor speed issues still occur, consider enabling Fast CDVD in Speedhacks.  
|Workaround=Resolved as of the latest 1.7.0 development builds. If minor speed issues still occur, consider enabling Fast CDVD in Speedhacks.  
}}
}}




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