Silent Hill: Origins

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Silent Hill: Origins

Region NTSC-U:
Serial numbers: SLUS-21731
Release date: March 4, 2008
CRCs: A8D83239
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-55147
Release date: May 23, 2008 (AU)
May 16, 2008 (UK)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Climax Studios
Publisher(s): Konami
Genre: Survival Horror
Wikipedia: Link
Game review links: Metacritic
Game review score: 70/100
Game description: After saving a little girl from a fire you never expected to embark into this creepy journey into silent hill to see first hand how all started. This game was released as Silent Hill Zero in Japan; only the PSP version was released in Japan.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • ?
  • ?
0.9.7 r1886 GSdx 1873
  • SPU2-X 1.2.0
  • LilyPad 0.10.0
BIOS: USA 1.6, HACKS: none, Hangs on loading screen, all PCSX2 versions affected. Patch exists to bypass that, but breaks other parts of the game. 217.91.5.242
NTSC-U ?
  • ?
  • ?
0.9.7 r3878 GSdx 3693
  • SPU2-X 1.4.0
  • LilyPad 0.10.0
BIOS: USA 1.6, HACKS: AlphaHack, Finally the game is somewhat playable it depends on you since it runs at full speed in software with that hack(activable by gsdx ini) but only with flashlight off. 200.165.169.201
NTSC-U ?
  • Core2Duo E7400 2.8Ghz @ 3.5Ghz
  • NVidia GeForce 8600GT
0.9.9 r5325 GSdx 5336
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
BIOS: USA 02.00, A hundred percent playable game with Preset on 2 (Safer +) and "Allow 8-bit textures" ENABLED. Flaviofearn
NTSC-U Windows
  • Intel i5-2500K
  • GeForce GTX570 2560MB
1.0.0 and PCSX2 1.1.0r5617 GSDX
  • SPU2-X
  • ?
Ingame at full speed, The flashlight is absolutely broken (screen mostly black; colored stripes where the light is supposed to be; view the attachement) which renders the game pretty much unplayable since it is in use almost all the time.
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.1.0 r5492 GSdx 5464 SSE41 [09 12 2012]
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
Runs above full speed.
NTSC-U Windows
  • Intel Core i5 750 @ 2.67Ghz (3.0GHz OC)
  • AMD Radeon HD 5850 1024MB
1.3.0 Git 2014/06/14 GSdx 0.1.16 SSE41
  • SPU2-X 2.0.0
  • LilyPad 0.11.0
USA v02.00(14/06/2004), Defaults + MTVU (Multi-Threaded microVU1), Game works at full speed (60 fps) in Gsdx hardware mode., Status
NTSC-M Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 28 of May GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), Patch Used before test,Game its Okey.
NTSC-U Windows 7 Enterprise
  • AMD Phenom II x6 1090T Black Edition @ 3,72 GHz
  • Palit GeForce GTX 670 JetStream 2GB @ x16 2.0
1.3.0 (GIT Compiled 7/20/14) GSdx 0.1.16 (GIT Compiled 7/20/14) (MSVC 18.00m SSE2)
  • SPU2-X GIT Compiled 7/20/14)
  • LilyPad GIT Compiled 7/20/14)
BIOS: USA 02.30, FPS: 59-60. Works almost 100% in any software mode with full FPS. Does work in hardware mode, but as soon as you come to the hospital (the first real dark room), the flashlight produces graphical glitches and is unplayable. The game runs at full speed with DX11 + 4x native + Shade Boost + FXAA + Texture Filtering (filled checkbox) + MSAA x8 + Anisotropic x16. Messiahgov


Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • ?
  • ?
SVN R5381 ZZ OGL PG 0.4
  • SPU2-X 2.0.0
  • OnePAD 1.1.0
auto Sixsixfive


Known Issues

Flashlight graphical glitches

  • Status: Active
  • Type: Serious
  • Description: As soon as you come to the hospital (the first real dark room), the flashlight produces graphical glitches and the game is unplayable.
  • Workaround: Use software mode

The gallery

Public compatibility forum links