Shrek 2: Difference between revisions

717 bytes added ,  18 October 2021
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{{info-stub}}
{{infobox
{{infobox
|image            = Cover_Shrek_2.jpg
|image            = Cover_Shrek_2.jpg
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|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = April 28, 2004<br />2005 <small>(Greatest Hits)</small>
|releasedateNTSCU  = April 28, 2004<br />2005 <small>(Greatest Hits)</small>
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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|Comments=Europe v02.00(14/06/2004), None, Automatic Game Fixes, Works only with SuperVU or the vu interpreter!
|Comments=Europe v02.00(14/06/2004), None, Automatic Game Fixes, Works only with SuperVU or the vu interpreter!
|Tester={{ForumUser|Nik1895}}
|Tester={{ForumUser|Nik1895}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=Nvidia GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 or OpenGL
* Native Resolution: 2560x1440 and 2880×1620
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* External Shader
* Widescreen patch
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), The game runs at full speed of 1440p (2K) 60 FPS, without freezes, bugs and brakes.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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