Shrek's Carnival Craze: Difference between revisions

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|gamefaqslink      = [http://www.gamefaqs.com/ps2/952361-shreks-carnival-craze Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/952361-shreks-carnival-craze Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shreks-carnival-craze Metacritic]|50/100}}, {{ReviewLink|[https://www.ign.com/articles/2008/11/24/shreks-carnival-craze-review IGN]|3.3/10}}  
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shreks-carnival-craze Metacritic]|50/100}}, {{ReviewLink|[https://www.ign.com/articles/2008/11/24/shreks-carnival-craze-review IGN]|3.3/10}}  
|cpu-intensive    = 1
|widescreen        = 1
|widescreen        = 1
|numberofplayers  = 4
|numberofplayers  = 4
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|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
|Revision=v1.7.0-dev-1996
<spoiler show="Settings Emulator" hide="Hide">
<!--
* Speedhacks:  
* Speedhacks:
** EEC: -2 & VUCS: 2
** INTC Spin Detection
** INTC Spin Detection
** Wait Loop Detection
** Wait Loop Detection
** mVU Flag
** mVU Flag
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (Forced excluding sprite)
* Texture Filtering: Bilinear (Forced excluding sprite)
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* Date Accuracy: Fast (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* Blending Accuracy: Basic (Recommended)
</spoiler>
* FXAA Shader
-->
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments=Europe v02.00(14/06/2004), The game does have brakes on several levels. I decided to use speedhacks to fix the problem, but at some levels, speedhacks do not help. The game comes with blur at 1080 (HD) and 1440p (2K), 60 FPS, without freezes and bugs.
|Comments=Europe v02.00(14/06/2004), Perfect, I checked the game again, all levels work well. The game runs at full speed with blur 1080 (HD) and 1440p (2K), 60 FPS, without freezes, brakes and bugs.
|Tester=Chern40+7
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Freeze at the top of the level ''Three-Wheeled Thrills''
|IssueName=Three-Wheeled Thrills level freeze
|IsFixed=0
|IsFixed=0
|IssueLevel=2
|IssueLevel=1
|Description=This level is loading, then we read the rules on how to play, and then the game freezes, but the music goes on. The console log shows the following:
|Description=After the level is loaded the game freezes but the music goes on. The console log shows the following:
<pre>
<pre>
Stop: Menus¥General¥Sounds¥VAG¥menuok.vag
Stop: Menus¥General¥Sounds¥VAG¥menuok.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
...
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
</pre>
</pre>
|Workaround=None
|Workaround=Set clamping mode to full.
}}
}}


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Shreks_Carnival_Craze-chern40+7(3).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
Shreks_Carnival_Craze-chern40+7(3).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
Shreks_Carnival_Craze-chern40+7(4).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
Shreks_Carnival_Craze-chern40+7(4).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
Shreks_Carnival_Craze-chern40+7(5).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
Shreks_Carnival_Craze-chern40+7(6).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
</gallery>
</gallery>



Latest revision as of 10:33, 27 March 2024

Shrek's Carnival Craze

NTSC-U cover
Game general and emulation properties:
ESRB rating: E (Comic Mischief)
PEGI rating: 3+
OFLC rating: G
Game supports multi-tap
Widescreen supported natively
Supports up to four local players
Languages supported:
English: SLES-55329 & SLUS-21790
German: SLES-55329
French: SLES-55329
Spanish: SLES-55460
Dutch: SLES-55460
Italian: SLES-55460
Region NTSC-U:
Serial numbers: SLUS-21790
Release date: October 28, 2008
CRCs: DE31E96C
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-55329
SLES-55460
Release date: November 21, 2008
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Ivolgamus
Publisher(s): Activision
Genre: Action
Game review links: Metacritic50/100, IGN3.3/10
Game description: The twisted fairytale humor of Shrek meets carnival fun as you play 28 hilarious and action-packed party-games. Play as your favorite Shrek characters and compete to become the King or Queen of the carnival!


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 5 of June- GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Game have some unexplicables slowdowns sometimes.
NTSC-U Windows 8.1, x64
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • PALIT GeForce GT 1030 @ 2 GB
v1.7.0-dev-1996 GSdx
  • SPU2-X
  • LilyPad
Europe v02.00(14/06/2004), Perfect, I checked the game again, all levels work well. The game runs at full speed with blur 1080 (HD) and 1440p (2K), 60 FPS, without freezes, brakes and bugs.



Trivia

  • Also known as DreamWorks Shrek's Carnival Craze: Party Games


Known Issues

Three-Wheeled Thrills level freeze

  • Status: Active
  • Type: Serious
  • Description: After the level is loaded the game freezes but the music goes on. The console log shows the following:
Stop: Menus¥General¥Sounds¥VAG¥menuok.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
...
  • Workaround: Set clamping mode to full.


Gameplay Screenshots


Public compatibility forum links